📅  最后修改于: 2023-12-03 15:04:55.411000             🧑  作者: Mango
RockPaperPrize 是一款基于 Rock-Paper-Scissors 游戏规则的编程挑战赛。
import random
def rock_paper_scissors(prev_play,opponent_history=[]):
plays = ['rock', 'paper', 'scissors']
beat = {
'rock': 'paper',
'paper': 'scissors',
'scissors': 'rock'
}
if not opponent_history:
opponent_history.append(random.choice(plays))
my_index = plays.index(beat[opponent_history[-1]])
next_play = plays[my_index]
return next_play
以上 Python 代码使用 rock_paper_scissors()
函数实现了 RockPaperPrize 规则下的自动出拳策略。当该函数调用时,会返回一个在上一轮对手出拳的基础上,优先出其对应必胜手势的手势。
具体实现中,使用 random.choice
函数随机生成对手出招,获取其对应的必胜手势,得到本轮应出的手势,并返回该手势,完成自动出拳的过程。
Markdown 代码示例:
```python
import random
def rock_paper_scissors(prev_play,opponent_history=[]):
plays = ['rock', 'paper', 'scissors']
beat = {
'rock': 'paper',
'paper': 'scissors',
'scissors': 'rock'
}
if not opponent_history:
opponent_history.append(random.choice(plays))
my_index = plays.index(beat[opponent_history[-1]])
next_play = plays[my_index]
return next_play