📜  延迟渲染统一 - 无论代码示例

📅  最后修改于: 2022-03-11 14:56:55.511000             🧑  作者: Mango

代码示例1
There's a technique that allows you to use as much lights as you want on your scene with keeping the performance at reasonable level. ... Knowing that, we can say lighting in deferred rendering is screen-space. To understand it better, let's look at the Frame Debugger.