📅  最后修改于: 2023-12-03 14:40:51.868000             🧑  作者: Mango
Welcome to the Dota 2 Space to Center Hero - TypeScript guide! This guide will provide you with an introduction to the TypeScript programming language and how to create a script that centers the hero when the space bar is pressed in Dota 2.
TypeScript is a superset of JavaScript that includes optional static typing. It is designed for large-scale applications and helps catch errors at compile time rather than runtime. TypeScript can be used to create web applications, server-side applications, and mobile applications.
In order to follow this guide, you will need the following:
To get started, create a new Dota 2 mod and add a new script file. In this example, we will call our script file "center_hero.ts".
function OnKeyUp(event: KeyboardEvent) {
if (event.code === "Space") {
GameUI.SelectUnit(Players.GetPlayerHeroEntityIndex(Game.GetLocalPlayerID()));
GameUI.SetCameraTarget(Game.GetLocalPlayerID());
}
}
GameEvents.Subscribe("keyup", OnKeyUp);
Let's break down the code:
OnKeyUp
function is called whenever a key on the keyboard is released.KeyboardEvent
object is passed as an argument to the function.event.code
property is checked to see if the space bar was pressed.GameUI.SelectUnit
and GameUI.SetCameraTarget
functions, respectively.OnKeyUp
function is subscribed to the "keyup" event using the GameEvents.Subscribe
function.Congratulations! You have successfully created a TypeScript script that centers the hero unit when the space bar is pressed in Dota 2. We hope this guide has provided you with a useful introduction to TypeScript and Dota 2 scripting. Feel free to experiment with the code and see what else you can create!