📜  dota 2 space to center hero - TypeScript (1)

📅  最后修改于: 2023-12-03 14:40:51.868000             🧑  作者: Mango

Dota 2 Space to Center Hero - TypeScript

Welcome to the Dota 2 Space to Center Hero - TypeScript guide! This guide will provide you with an introduction to the TypeScript programming language and how to create a script that centers the hero when the space bar is pressed in Dota 2.

What is TypeScript?

TypeScript is a superset of JavaScript that includes optional static typing. It is designed for large-scale applications and helps catch errors at compile time rather than runtime. TypeScript can be used to create web applications, server-side applications, and mobile applications.

Requirements

In order to follow this guide, you will need the following:

  • Dota 2 installed on your computer
  • A text editor or Integrated Development Environment (IDE) that supports TypeScript
  • Basic knowledge of TypeScript and Dota 2 modding
Getting Started

To get started, create a new Dota 2 mod and add a new script file. In this example, we will call our script file "center_hero.ts".

function OnKeyUp(event: KeyboardEvent) {
    if (event.code === "Space") {
        GameUI.SelectUnit(Players.GetPlayerHeroEntityIndex(Game.GetLocalPlayerID()));
        GameUI.SetCameraTarget(Game.GetLocalPlayerID());
    }
}

GameEvents.Subscribe("keyup", OnKeyUp);

Let's break down the code:

  • The OnKeyUp function is called whenever a key on the keyboard is released.
  • The KeyboardEvent object is passed as an argument to the function.
  • The event.code property is checked to see if the space bar was pressed.
  • If the space bar was pressed, the hero unit is selected and the camera is centered on the hero using the GameUI.SelectUnit and GameUI.SetCameraTarget functions, respectively.
  • Finally, the OnKeyUp function is subscribed to the "keyup" event using the GameEvents.Subscribe function.
Conclusion

Congratulations! You have successfully created a TypeScript script that centers the hero unit when the space bar is pressed in Dota 2. We hope this guide has provided you with a useful introduction to TypeScript and Dota 2 scripting. Feel free to experiment with the code and see what else you can create!