📅  最后修改于: 2023-12-03 15:15:55.127000             🧑  作者: Mango
本文主要介绍如何在 Java Applet 中实现洪水填充算法。
洪水填充算法又称种子填充算法,是一种图像处理算法,通过选定一个像素作为种子点,沿着其相邻像素颜色是否与设定值相等的原则进行着色,最终形成一个由同种颜色构成的区域,用于图像填充、描边、选择等操作。
在 Java Applet 中,我们需要先加载一张图片用于演示。
Image img = new ImageIcon("image.png").getImage();
接下来,我们需要在 Applet 中绘制这张图片。
public void paint(Graphics g) {
g.drawImage(img, 0, 0, this);
}
在图片上单击鼠标,可以选定一个像素作为种子点。
public void mouseClicked(MouseEvent e) {
int x = e.getX();
int y = e.getY();
floodFill(x, y, Color.RED);
repaint();
}
实现洪水填充算法的核心是递归调用。首先将种子点颜色设为目标颜色,然后逐个比较四个相邻点的颜色,如果与填充颜色相同,就将其颜色也更改为目标颜色,并递归比较其相邻点,直到所有与种子点相邻的点都被填充为止。
private void floodFill(int x, int y, Color targetColor) {
int width = img.getWidth(this);
int height = img.getHeight(this);
Color fillColor = targetColor;
int pixel = img.getRGB(x, y);
Color clickedColor = new Color(pixel);
if (!clickedColor.equals(targetColor)) {
floodFill(x, y, clickedColor, fillColor, width, height);
}
}
private void floodFill(int x, int y, Color clickedColor, Color targetColor, int width, int height) {
int currentPixel = img.getRGB(x, y);
Color currentColor = new Color(currentPixel);
if (currentColor.equals(clickedColor)) {
img.setRGB(x, y, targetColor.getRGB());
if (x > 0) {
floodFill(x - 1, y, clickedColor, targetColor, width, height);
}
if (x < width - 1) {
floodFill(x + 1, y, clickedColor, targetColor, width, height);
}
if (y > 0) {
floodFill(x, y - 1, clickedColor, targetColor, width, height);
}
if (y < height - 1) {
floodFill(x, y + 1, clickedColor, targetColor, width, height);
}
}
}
import javax.swing.*;
import java.applet.Applet;
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
public class FloodFillApplet extends Applet implements MouseListener {
private Image img;
public void init() {
img = new ImageIcon("image.png").getImage();
addMouseListener(this);
}
public void paint(Graphics g) {
g.drawImage(img, 0, 0, this);
}
public void mouseClicked(MouseEvent e) {
int x = e.getX();
int y = e.getY();
floodFill(x, y, Color.RED);
repaint();
}
private void floodFill(int x, int y, Color targetColor) {
int width = img.getWidth(this);
int height = img.getHeight(this);
Color fillColor = targetColor;
int pixel = img.getRGB(x, y);
Color clickedColor = new Color(pixel);
if (!clickedColor.equals(targetColor)) {
floodFill(x, y, clickedColor, fillColor, width, height);
}
}
private void floodFill(int x, int y, Color clickedColor, Color targetColor, int width, int height) {
int currentPixel = img.getRGB(x, y);
Color currentColor = new Color(currentPixel);
if (currentColor.equals(clickedColor)) {
img.setRGB(x, y, targetColor.getRGB());
if (x > 0) {
floodFill(x - 1, y, clickedColor, targetColor, width, height);
}
if (x < width - 1) {
floodFill(x + 1, y, clickedColor, targetColor, width, height);
}
if (y > 0) {
floodFill(x, y - 1, clickedColor, targetColor, width, height);
}
if (y < height - 1) {
floodFill(x, y + 1, clickedColor, targetColor, width, height);
}
}
}
public void mousePressed(MouseEvent e) {}
public void mouseReleased(MouseEvent e) {}
public void mouseEntered(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
}