📅  最后修改于: 2023-12-03 15:05:39.195000             🧑  作者: Mango
Types-ragemp-s is a collection of TypeScript definitions for RAGE:MP, a popular multiplayer game modification framework for Grand Theft Auto V.
The library includes definitions for the RAGE:MP Client and Server APIs, which allow developers to interact with the game world, manage player connections, and create custom game modes and features.
To use types-ragemp-s in your project, you'll need to add it as a dependency via npm:
npm install types-ragemp-s
Once installed, you can import the definitions like so:
import { Player, Vehicle } from 'types-ragemp-s';
The definitions are split into client and server namespaces, depending on whether they are intended for use on the client or server-side of the game.
Here's an example of using them to create a custom command on the server side:
import { CommandBuilder } from 'types-ragemp-s/server';
const command = new CommandBuilder('test', player =>
player.outputChatBox('Hello, world!')
).build();
This creates a new command called 'test' which, when executed by a player, will output 'Hello, world!' to their chat box.
Types-ragemp-s is an open source project, and contributions are welcome! If you'd like to help out, please take a look at our contributing guidelines and code of conduct.
Types-ragemp-s makes it easy to develop custom game modes and features for RAGE:MP using TypeScript. Whether you're a seasoned developer or new to the framework, these definitions will save you time and help you avoid errors by providing fully-typed access to the RAGE:MP APIs.