📅  最后修改于: 2023-12-03 15:35:01.371000             🧑  作者: Mango
The Super Nintendo Entertainment System (SNES) is a 16-bit home video game console developed by Nintendo. It was released in 1990 in Japan and South Korea, and in 1991 in North America, Europe, and Australia.
The SNES had a 16-bit CPU, the Ricoh 5A22, running at a clock speed of 3.58 MHz. It had 128 kilobytes of RAM and 64 kilobytes of VRAM. The video output resolution was 256x224 pixels, with a palette of 32,768 colors. It also had a custom sound processor, the Sony SPC700, capable of handling 8 channels of 16-bit PCM audio.
The SNES was home to many iconic and influential video games, such as:
The SNES was programmed in assembly language, and developers had to work with limited hardware resources. However, many amazing games and technologies were developed for the SNES, such as Mode 7 graphics and the Super FX chip.
Today, the SNES can be emulated on many platforms, allowing players to relive their favorite games on modern devices. There are also many open-source emulators available for developers to study and improve upon.
#include <snes.h>
int main() {
consoleInit();
while (true) {
u16 keys = joypadRead(0);
if (keys & KEY_START) {
break;
}
consoleClear();
consolePrint("Hello, SNES!");
consoleUpdate();
}
consoleExit();
return 0;
}
The SNES was a groundbreaking video game console that left a lasting impact on the gaming industry. Its technical specifications, extensive gaming library, and programming challenges make it an interesting and satisfying topic for developers to explore.