📅  最后修改于: 2022-03-11 14:47:03.453000             🧑  作者: Mango
import pygame
pygame.init()
screen = pygame.display.set_mode((700, 500))
pygame.display.set_caption('Prototype_1')
carryOn = True
while carryOn:
for event in pygame.events.get():
if event.type == pygame.QUIT: # If user clicked close
CarryOn = False # Flag that we are done so we exit this loop
print("we should be closing now!")
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_x: # Pressing the x Key will quit the game
CarryOn = False
print("we should be closing now")
pygame.quit()