📅  最后修改于: 2022-03-11 14:57:52.859000             🧑  作者: Mango
local DataStoreService = game:GetService("DataStoreService") local experienceStore = DataStoreService:GetDataStore("PlayerExperience") local success, errorMessage = pcall(function() experienceStore:SetAsync("User_1234", 50)end)if not success then print(errorMessage)end