📅  最后修改于: 2022-03-11 14:49:05.595000             🧑  作者: Mango
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MaterialArraySetter : MonoBehaviour {
public Material Material1;
void Start ()
{
Material[] materialsArray = GetComponent().materials;
materialsArray[1] = Material1;
GetComponent().materials = materialsArray;
}
}