PYGLET – 按键动作字符串
在本文中,我们将看到如何在Python的 PYGLET 模块中获取修饰符的键运动字符串。 Pyglet 易于使用但功能强大的库,用于开发视觉丰富的 GUI 应用程序,如游戏、多媒体等。窗口是占用操作系统资源的“重量级”对象。 Windows 可能显示为浮动区域,也可以设置为填充整个屏幕(全屏)。键状态处理程序类是一个简单的处理程序,用于跟踪键盘上的键状态。如果按下某个键,则此处理程序为其保存一个 True 值。运动字符串是描述文本运动的字符串。
我们可以在下面给出的命令的帮助下创建一个窗口
# creating a window
window = pyglet.window.Window(width, height, title)
In order to create window we use motion_string method with the pyglet.window.key
Syntax : key.motion_string(motion)
Argument : It takes integer as argument
Return : It returns string
下面是实现
Python3
# importing pyglet module
import pyglet
import pyglet.window.key as key
# width of window
width = 500
# height of window
height = 500
# caption i.e title of the window
title = "Geeksforgeeks"
# creating a window
window = pyglet.window.Window(width, height, title)
# text
text = "Welcome to GeeksforGeeks Have a nice day"
# batch object
batch = pyglet.graphics.Batch()
# creating document
document = pyglet.text.document.FormattedDocument(text)
# setting style to the document
document.set_style(0, len(document.text), dict(
font_name ='Arial', font_size = 16,
color =(255, 255, 255, 255)))
# creating a incremental text layout
layout = pyglet.text.layout.IncrementalTextLayout(
document, 400, 350, batch = batch)
# making layout to display multiline
layout.multiline = True
# creating a caret
caret = pyglet.text.caret.Caret(layout, color =(255, 255, 255))
# caret to window push handlers
window.push_handlers(caret)
# setting caret style
caret.set_style(dict(font_name ="Arial"))
# on draw event
@window.event
def on_draw():
# clear the window
window.clear()
# draw the batch
batch.draw()
# caret to window push handlers
window.push_handlers(caret)
# creating a key state handler
key_handler = pyglet.window.key.KeyStateHandler()
# key press event
@window.event
def on_key_press(symbol, modifier):
# key "C" get press
if symbol == key.C:
# printing the message
print("Key : C is pressed")
# image for icon
img = image = pyglet.resource.image("gfg.png")
# getting motion string
value = key.motion_string(2)
# creating text from the value
text = "String Motion for value 2 : " + str(value)
# setting this text to the document
document.text = text
# setting image as icon
window.set_icon(img)
# start running the application
pyglet.app.run()
输出 :