📅  最后修改于: 2023-12-03 14:40:52.419000             🧑  作者: Mango
Driveblox 无限是一款操控车辆的游戏,玩家可以自由驾驶各种类型的车辆,包括摩托车、轿车、卡车等等。游戏提供了多种模式,例如自由模式、竞速模式和漂移模式等,玩家可以按照自己的喜好进行选择。
public class Driveblox {
private List<Vehicle> vehicles;
// 构造函数
public Driveblox() {
this.vehicles = new ArrayList<>();
}
// 添加车辆
public void addVehicle(Vehicle vehicle) {
vehicles.add(vehicle);
}
// 删除车辆
public void removeVehicle(Vehicle vehicle) {
vehicles.remove(vehicle);
}
// 获取指定车辆
public Vehicle getVehicle(int index) {
return vehicles.get(index);
}
// 获取车辆数量
public int getVehicleCount() {
return vehicles.size();
}
// 游戏循环
public void gameLoop() {
while (true) {
// 更新车辆状态
for (Vehicle vehicle : vehicles) {
vehicle.update();
}
// 画面渲染
render();
}
}
// 画面渲染
private void render() {
// ...
}
}
public abstract class Vehicle {
protected float speed;
protected float acceleration;
protected float deceleration;
protected float angle;
// 构造函数
public Vehicle(float speed, float acceleration, float deceleration) {
this.speed = speed;
this.acceleration = acceleration;
this.deceleration = deceleration;
this.angle = 0;
}
// 抽象方法,更新车辆状态
public abstract void update();
// 加速
public void accelerate() {
speed += acceleration;
}
// 减速
public void brake() {
if (speed > 0) {
speed -= deceleration;
}
}
// 转向
public void turn(float angle) {
this.angle += angle;
}
}
public class Car extends Vehicle {
// 构造函数
public Car(float speed, float acceleration, float deceleration) {
super(speed, acceleration, deceleration);
}
// 更新车辆状态
@Override
public void update() {
// 根据当前车速和转向角度计算新的位置坐标
}
}
public class Motorcycle extends Vehicle {
// 构造函数
public Motorcycle(float speed, float acceleration, float deceleration) {
super(speed, acceleration, deceleration);
}
// 更新车辆状态
@Override
public void update() {
// 根据当前车速和倾斜角度计算新的位置坐标
}
}