📅  最后修改于: 2023-12-03 15:35:23.619000             🧑  作者: Mango
typedef
is a keyword in C++ that is used to give data types a new name and make it easier to read and understand the code. It is essentially a shortcut for declaring a new type that is identical to an existing type. Let's explore more about typedef
and its usage.
The syntax to declare a typedef
is:
typedef <existing_data_type> <new_name>;
For example, to create a new name myInt
for an int
, we can use:
typedef int myInt;
Now, wherever we need to use int
, we can simply use myInt
instead.
Let's take some examples to understand the usage of typedef
better.
typedef unsigned int uint;
Here, we have created a new name uint
for unsigned int
. Now, we can use uint
in place of unsigned int
.
typedef struct {
int x;
int y;
} Point;
Here, we have created a new name Point
for a structure that has two members x
and y
. Now, we can declare a variable of type Point
instead of declaring a structure every time.
Point p1;
typedef int (*pointerToFunction)(int, int);
Here, we have created a new name pointerToFunction
for a pointer to a function that takes two int
arguments and returns an int
. Now, we can declare a pointer variable of type pointerToFunction
instead of declaring a function pointer every time.
int add(int a, int b) {
return a + b;
}
pointerToFunction ptr = &add;
In conclusion, typedef
is a useful keyword in C++ that allows us to give new names to existing data types, structures, and function pointers. It helps in making the code more readable and understandable.