📅  最后修改于: 2023-12-03 14:40:28.260000             🧑  作者: Mango
In C#2.0, the concept of covariance was introduced which allows converting a delegate from a more derived type to a less derived type. This concept is known as delegate covariance.
Covariance is the ability to convert a more specific type to a less specific type. In other words, a more derived type can be assigned to a less derived type. For example, we can assign string[]
to an object[]
because string
is derived from object
.
Delegate covariance is a special case of covariance that applies to delegates. It allows a delegate of a more derived type to be assigned to a delegate of a less derived type.
Let's understand this with an example:
public delegate void ReportingDelegate(Employee employee);
public delegate void ManagerDelegate(Manager manager);
Here, ReportingDelegate
is a delegate that takes an Employee
object as an argument and ManagerDelegate
is a delegate that takes a Manager
object as an argument.
Now, if we have a method that accepts ReportingDelegate
as an argument like below:
public void ReportToManagement(ReportingDelegate reporter)
{
// report to management
}
We can pass a delegate of ManagerDelegate
to this method because Manager
is derived from Employee
. This is delegate covariance in action.
public static void Main()
{
ManagerDelegate manager = new ManagerDelegate(ReportManager);
ReportToManagement(manager);
}
public static void ReportManager(Manager manager)
{
// report manager details
}
Delegate covariance works only with reference types and not with value types. Additionally, covariance is not applicable if the delegate has a return type other than void
.
Delegate covariance is a powerful feature in C#2.0 that allows assigning a delegate of a more derived type to a delegate of a less derived type. It simplifies the code and makes it more reusable.