📅  最后修改于: 2023-12-03 15:15:27.225000             🧑  作者: Mango
In Roblox, GUI button is a commonly used component that allows players to interact with the game. It can be used for various purposes such as opening a menu, triggering an action, or navigating to a different location. In this article, we will discuss how to create and use GUI buttons in Roblox games.
To create a GUI button in Roblox, follow these steps:
StarterGui
in the game's Explorer
window.StarterGui
and select Insert Object
> ScreenGui
.ScreenGui
to something descriptive, such as MenuGui
.Frame
inside the ScreenGui
.Frame
's Size
and Position
to the desired values.TextButton
inside the Frame
.TextButton
's Size
and Position
.TextButton
's Text
to the desired label, such as "Play" or "Options".TextButton
's TextColor3
, BackgroundColor3
, and BackgroundTransparency
to customize its appearance.local MenuGui = Instance.new("ScreenGui", game.StarterGui)
MenuGui.Name = "MenuGui"
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 200, 0, 100) -- Adjust the values to fit your needs
Frame.Position = UDim2.new(0.5, -100, 0.5, -50) -- Center the frame
Frame.Parent = MenuGui
local PlayButton = Instance.new("TextButton")
PlayButton.Size = UDim2.new(0, 150, 0, 50)
PlayButton.Position = UDim2.new(0.5, -75, 0.5, -25)
PlayButton.Text = "Play"
PlayButton.TextColor3 = Color3.new(1, 1, 1)
PlayButton.BackgroundColor3 = Color3.new(0, 0, 0)
PlayButton.BackgroundTransparency = 0.5
PlayButton.Parent = Frame
To make the GUI button functional, we need to detect when it is clicked.
local function onButtonClick()
print("Button clicked!")
end
PlayButton.MouseButton1Click:Connect(onButtonClick)
Here, we define a function onButtonClick
that will be called when the button is clicked. We then use the MouseButton1Click
signal to connect the function to the button.
In summary, GUI buttons are essential components of Roblox games that allow players to interact with the game. By using the steps and code snippets provided in this article, you should now have a good understanding of how to create and use GUI buttons in your own games.