📅  最后修改于: 2022-03-11 14:44:58.459000             🧑  作者: Mango
#include
// Returns a pointer to a newly created 2d array the array2D has size [height x width]
int** create2DArray(unsigned height, unsigned width)
{
int** array2D = 0;
array2D = new int*[height];
for (int h = 0; h < height; h++)
{
array2D[h] = new int[width];
for (int w = 0; w < width; w++)
{
// fill in some initial values
// (filling in zeros would be more logic, but this is just for the example)
array2D[h][w] = w + width * h;
}
}
return array2D;
}
int main()
{
printf("Creating a 2D array2D\n");
printf("\n");
int height = 15;
int width = 10;
int** my2DArray = create2DArray(height, width);
printf("Array sized [%i,%i] created.\n\n", height, width);
// print contents of the array2D
printf("Array contents: \n");
for (int h = 0; h < height; h++)
{
for (int w = 0; w < width; w++)
{
printf("%i,", my2DArray[h][w]);
}
printf("\n");
}
// important: clean up memory
printf("\n");
printf("Cleaning up memory...\n");
for (int h = 0; h < height; h++) // loop variable wasn't declared
{
delete [] my2DArray[h];
}
delete [] my2DArray;
my2DArray = 0;
printf("Ready.\n");
return 0;
}