二维:
二维图像由几何图形中的平面图形表示,它具有二维的长度和宽度。 2-D形状没有厚度,只能在两个面上测量。某些二维示例如下所示,因为它们具有长度和宽度,所以它们是圆形,三角形,正方形,矩形和五边形。它是基于计算机的数字图像生成。 2维计算机图形学主要用于各种应用程序,例如传统印刷,排版,绘图技术。
3维:
3维图像或对象由三个维度(长度,宽度和高度)表示。 3D的一些示例如下:立方体,直角棱镜,球体,圆锥体和圆柱体,因为它具有长度,宽度和长度。它是存储在计算机中的几何数据(通常是笛卡尔平面)的3维表示形式,用于执行计算和渲染2D图像。
2-D和3-D动画之间的区别:
S.No. | 2-D | 3-D |
---|---|---|
1. | 2-D means that the object is two dimensional. | 3-D means that the object is 3 dimensional. |
2. | 2-D is the cheapest in price as compare to 3-D. | 3-D is costly then 2-D. |
3. | 2-D is all about the frames of the images. | 3-D is all about movements of the images. |
4. | In 2-D, images is created by the traditional drawing method. | In 3-D, everything is created by computer software. |
5. | In 2-D, image is comprised by height, weight. | In 3-D, Image is comprised by height, weight, depth. |
6. | In 2-D, image in mathematical form x-axis, y-axis. | In 3-D, image in mathematical form x-axis, y-axis, z-axis. |
7. | Geometry in 2-D are Rectangle, square, triangle, polygon etc. | Geometry in 3-D are cylinder, cube, primed, spear. |
8. | It is not suitable for conceptual drawing. | It is suitable for conceptual drawing. |