移动应用测试:移动应用测试是指测试仅用于控制和处理移动设备的应用软件的过程。它用于测试移动应用程序的功能、可用性、兼容性等。
网络应用测试:网络应用测试是指测试托管在网络上的应用软件以确保质量、功能、可用性等的过程。它也被称为网络测试或网站测试。
移动应用测试与 Web 应用测试
Mobile App Testing |
Web App Testing |
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These are software programs that are used on mobile devices. | These are software programs that are used on computer. |
Mobile applications are developed for broader range of users. | Web applications are developed for shorter range of users as compared to mobile applications. |
New applications can be downloaded from app store. | Applications will be updated on website. |
It is not easy to create responsive design for small screen devices such as mobile devices, tablets. | It is easy to code relative design for large screen devices such as desktop and laptop. |
Mobile storage capacity is limited when it comes to downloading apps and multimedia therefore, sometime it becomes difficult to test mobile apps. | Desktop or laptop storage capacity is unlimited. |
Mobile apps sometimes do not require any internet connection but speed matters, quality of connection matters, speed of LTE connection, etc. | Web app generally requires internet connection to perform any task. |
It is quite complex and complicated to test mobile apps because of different mobile devices having different and greater number of functionalities. | It is easy and simple to test web applications because of functionality of desktop. |
Testing team have to check performance of mobile devices on fully charged devices and low charged devices because application that drains battery life gets deleted soon. | There is no such of problem of battery life. |
One has to consider different screen size, different OEM’s (original equipment manufacturer), storage capacity, etc., in mobile app testing. | One does not consider such things in web app testing. |
Testing team has to focus on interaction of mobile devices with user’s moves, voice and environment, eye moves, etc., as it offers variety of options to perform operations. | Testing team does not need on interaction of web devices with user’s move, direction of user’s attentions, eye moves, etc. as it offers less variety of options to perform operations. |