📜  unity 创建子对象 - C# 代码示例

📅  最后修改于: 2022-03-11 14:48:59.483000             🧑  作者: Mango

代码示例3
Transform[] transforms = this.GetComponentsInChildren();
 
 foreach(Transform t in transforms)
 {
     if (t.gameObject.name == "Child")
     {
         Debug.Log ("Found " + t);
     }
 }