📅  最后修改于: 2023-12-03 14:47:50.006000             🧑  作者: Mango
System.Windows.Interactivity is a library that provides a way for developers to add interactivity to their applications without having to write any code. This library contains a set of useful behaviors, triggers, and actions that can be easily added to the XAML markup of an application.
Behaviors are a way to add functionality to a control without subclassing it. A behavior can be associated with a control by using an attached property provided by the library. This makes it easy to reuse the behavior on multiple controls.
Here's an example of how to use the MouseDragElementBehavior
behavior to drag a control around the screen:
<Canvas>
<Rectangle Width="50" Height="50" Fill="Red">
<i:Interaction.Behaviors>
<ei:MouseDragElementBehavior />
</i:Interaction.Behaviors>
</Rectangle>
</Canvas>
In this example, we're using the MouseDragElementBehavior
behavior to allow the user to drag the Rectangle
control around the Canvas
.
Triggers are a way to respond to events that occur on a control. A trigger can be added to a control using an attached property provided by the library. When the event occurs, the trigger can perform an action or change the state of the control.
Here's an example of how to use the EventTrigger
trigger to change the color of a control when the user hovers over it:
<Rectangle Width="50" Height="50" Fill="Red">
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseEnter">
<ei:ChangePropertyAction
PropertyName="Fill"
Value="Green" />
</i:EventTrigger>
<i:EventTrigger EventName="MouseLeave">
<ei:ChangePropertyAction
PropertyName="Fill"
Value="Red" />
</i:EventTrigger>
</i:Interaction.Triggers>
</Rectangle>
In this example, we're using the EventTrigger
trigger to change the color of the Rectangle
control when the user hovers over it.
Actions are a way to perform a specific task in response to an event. An action can be added to a trigger using the Actions
property. When the trigger is fired, all of its actions are executed in order.
Here's an example of how to use the CallMethodAction
action to call a method when a button is clicked:
<Button Content="Click Me">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<ei:CallMethodAction MethodName="OnClick" />
</i:EventTrigger>
</i:Interaction.Triggers>
</Button>
In this example, we're using the CallMethodAction
action to call the OnClick
method when the user clicks the Button
control.
System.Windows.Interactivity is a powerful library that makes it easy to add interactivity to your application. With its set of useful behaviors, triggers, and actions, developers can quickly add functionality to their application without writing any code.