📅  最后修改于: 2023-12-03 15:17:27.321000             🧑  作者: Mango
Lua Click Detector Tp 是一个基于 Lua 语言的点击检测传送系统。它能够检测玩家点击区域或物品,并将其传送到指定位置。
以下是一个简单的 Lua Click Detector Tp 代码示例:
local clickPos = nil
local clickId = nil
local function onClick(player, position, entityId)
clickPos = position
clickId = entityId
end
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local clickDetector = Instance.new("ClickDetector", character.Head)
clickDetector.MaxActivationDistance = 10
clickDetector.MouseClick:Connect(function()
onClick(player, character.Head.Position, character.Head)
end)
end)
end)
game:GetService("RunService").Heartbeat:Connect(function()
if clickPos ~= nil and clickId ~= nil then
-- 获取目标坐标
local targetPos = Vector3.new(10, 10, 10)
local targetPart = workspace.Part
-- 将玩家传送到目标位置
clickId.CFrame = CFrame.new(targetPos)
-- 重置点击数据
clickPos = nil
clickId = nil
end
end)
注:该代码示例仅供参考,实际使用时,需要对代码进行适当的修改。