📜  3d perlin 噪声统一 - C# 代码示例

📅  最后修改于: 2022-03-11 14:49:23.334000             🧑  作者: Mango

代码示例3
public static float PerlinNoise3D(float x, float y, float z)
    {
        float xy = Mathf.PerlinNoise(x, y);
        float xz = Mathf.PerlinNoise(x, z);
        float yz = Mathf.PerlinNoise(y, z);
        float yx = Mathf.PerlinNoise(y, x);
        float zx = Mathf.PerlinNoise(z, x);
        float zy = Mathf.PerlinNoise(z, y);

        return (xy + xz + yz + yx + zx + zy) / 6;
    }