📜  如何使用 Git 进行 Unity3D 源代码控制? - Shell-Bash 代码示例

📅  最后修改于: 2022-03-11 14:51:49.537000             🧑  作者: Mango

代码示例1
# =============== #
# Unity folders #
# =============== #
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
3rdParty/
Builds/

# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
obj/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj

# ===================================== #
# Unity generated #
# ===================================== #
*.pidb.meta
sysinfo.txt

# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db