📅  最后修改于: 2022-03-11 15:04:40.809000             🧑  作者: Mango
s = pygame.Surface((1000,750)) # the size of your rect
s.set_alpha(128) # alpha level
s.fill((255,255,255)) # this fills the entire surface
windowSurface.blit(s, (0,0)) # (0,0) are the top-left coordinates