📜  lua drawinrect (1)

📅  最后修改于: 2023-12-03 15:32:45.854000             🧑  作者: Mango

Lua drawinrect

Introduction

lua drawinrect is a function in Lua programming language that allows drawing a graphic object within a specific rectangle area. This function is often used in game development and graphic design to create various shapes and images.

In this article, we will provide an overview of lua drawinrect and explain how to use it in Lua scripts.

Syntax

The syntax of lua drawinrect is as follows:

drawinrect(mode, x, y, width, height)

The parameters of the function are:

  • mode: a string indicating the drawing mode, such as "fill", "line", or "point".
  • x: the x coordinate of the top-left corner of the rectangle.
  • y: the y coordinate of the top-left corner of the rectangle.
  • width: the width of the rectangle.
  • height: the height of the rectangle.
Examples

To illustrate the use of lua drawinrect, let's look at some examples.

Example 1: Filled Rectangle

To draw a filled rectangle, you can use the following code:

love.graphics.rectangle("fill", 50, 50, 100, 100)

This will draw a rectangle filled with the default color (white) at position (50,50) with a width and height of 100 pixels.

Example 2: Stroked Rectangle

To draw a stroked (outline only) rectangle, you can use the following code:

love.graphics.rectangle("line", 50, 50, 100, 100)

This will draw a rectangle with an outline only, at position (50,50) with a width and height of 100 pixels.

Example 3: Point Rectangle

To draw a rectangle with only the corners highlighted, you can use the following code:

love.graphics.rectangle("point", 50, 50, 100, 100)

This will draw a rectangle with only the corners highlighted, at position (50,50) with a width and height of 100 pixels.

Example 4: Custom Color

To draw a rectangle with a custom color, you can use the following code:

love.graphics.setColor(1, 0, 0)
love.graphics.rectangle("fill", 50, 50, 100, 100)

This will draw a rectangle filled with red color, at position (50,50) with a width and height of 100 pixels.

Conclusion

In this tutorial, we have looked at lua drawinrect and how to use it to draw rectangles in Lua scripts. We have also provided some examples that demonstrate the different drawing modes and colors. With this knowledge, you can now use lua drawinrect to create various shapes and designs in your Lua-based projects.