📅  最后修改于: 2023-12-03 15:29:18.489000             🧑  作者: Mango
Agario is a massively multiplayer online action game developed by Matheus Valadares. Players control a cell in a map representing a petri dish. The goal is to gain as much mass as possible by eating smaller cells without being eaten by larger ones. The game is available on web browsers and mobile devices.
Upon starting the game, players are given a small cell that must grow in size. Players can increase their cell's mass by eating food pellets or other small cells. The game features a virus mechanic, which can be used to split larger cells into smaller ones or to protect smaller cells from being eaten by larger ones. Players can also eject small amounts of mass to feed other players or to slow down opponents.
Agario's gameplay is based on client-server architecture. The game's server handles game mechanics and stores player information. Each player has a client that communicates with the server to update the game state. The client receives information on the position and mass of other cells in the map, as well as other game events such as player movements and virus spawn. The client sends input commands to the server, such as movement and mass ejection.
The game's graphics are rendered using HTML5 canvas and JavaScript. The server is written in Node.js, while the client uses a variety of libraries including Socket.IO for real-time communication with the server.
Agario has become very popular with the online gaming community, and as a result, many developers have created variations of the game with new features and mechanics. Some examples include:
Agario is a popular and addicting game that has captivated gamers around the world. Its simple mechanics and gameplay have inspired many developers to create custom variations and clones of the game. The game's client-server architecture and use of HTML5 canvas and JavaScript make it an excellent example of modern web game development.