📜  unity unfreeze 脚本中的位置 - C# (1)

📅  最后修改于: 2023-12-03 15:20:52.547000             🧑  作者: Mango

Unity Unfreeze Script - C#

Unity Unfreeze Script is a C# script designed to unfreeze or resume gameplay in Unity. This script can be useful in scenarios where the game needs to be paused and then resumed without losing any current progress.

The following is an example of how you can implement the Unity Unfreeze Script in your Unity project:

using UnityEngine;

public class UnfreezeScript : MonoBehaviour
{
    private bool gameIsPaused = false;

    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.P))
        {
            if (gameIsPaused)
            {
                UnfreezeGame();
            }
            else
            {
                FreezeGame();
            }
        }
    }

    private void FreezeGame()
    {
        Time.timeScale = 0f;
        gameIsPaused = true;
        Debug.Log("Game is paused");
    }

    private void UnfreezeGame()
    {
        Time.timeScale = 1f;
        gameIsPaused = false;
        Debug.Log("Game is resumed");
    }
}
Explanation
  • This script provides a basic implementation of freezing and unfreezing the game using the Time.timeScale property.

  • Initially, we set gameIsPaused to false as the game starts in an unfrozen state.

  • In the Update() method, we check for the key press of 'P' using Input.GetKeyDown(KeyCode.P).

  • If the game is paused (gameIsPaused is true), calling the UnfreezeGame() method will set Time.timeScale to 1, thus resuming the game.

  • If the game is not paused (gameIsPaused is false), calling the FreezeGame() method will set Time.timeScale to 0, effectively pausing the game.

  • Debug logs are included to indicate whether the game is paused or resumed.

Usage
  1. Create a new C# script in Unity by right-clicking in the Project window and selecting Create > C# Script. Name it "UnfreezeScript".

  2. Attach the script to an empty GameObject or any other desired GameObject in your scene.

  3. Press 'P' during gameplay to toggle between freezing and unfreezing the game.

Make sure to customize the script according to your specific project needs, such as changing the input key or adding additional functionality.