📅  最后修改于: 2022-03-11 14:49:14.997000             🧑  作者: Mango
RaycastHit hit;
Ray ray = camera.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit)) {
Transform objectHit = hit.transform;
// Do something with the object that was hit by the raycast.
}