📅  最后修改于: 2022-03-11 14:54:55.406000             🧑  作者: Mango
local debounce = false
script.Parent.Touched:Connect(function (hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player and not debounce then
debounce = true
local char = player.Character
local rootPart = char:WaitForChild("HumanoidRootPart")
char:MoveTo(rootPart.Position + Vector3.new(0, 10, 0))
wait(.5)
debounce = false
end
end)