📅  最后修改于: 2022-03-11 14:48:40.928000             🧑  作者: Mango
// 3D
transform.position = new Vector3(GameObject.Find("Object").transform.position.x, GameObject.Find("Object").transform.position.y, GameObject.Find("Object").transform.position.z);
// 2D
transform.position = new Vector2(GameObject.Find("Object").transform.position.x, GameObject.Find("Object").transform.position.y);