📜  vulkano rust (1)

📅  最后修改于: 2023-12-03 15:35:39.243000             🧑  作者: Mango

Vulkano Rust

Vulkano is a Rust library that provides high-level bindings to the Vulkan graphics API. With Vulkano, you can write efficient and safe graphics applications without sacrificing performance.

Features
  • High-level bindings to the Vulkan API
  • Memory-safe and thread-safe Rust code
  • Compile-time safety checks
  • Integration with existing Rust libraries and frameworks
  • Support for multiple platforms (Windows, Linux, macOS, Android, iOS)
Getting Started

To get started with Vulkano, you'll need to install the Rust compiler and the Vulkan SDK. You can find instructions for installing Rust at rust-lang.org and instructions for installing the Vulkan SDK at vulkan.lunarg.com.

Once you have Rust and the Vulkan SDK installed, you can create a new Vulkano project using the cargo new command:

cargo new my-vulkano-project --bin
cd my-vulkano-project

Next, you'll need to add Vulkano to your project's dependencies in the Cargo.toml file:

[dependencies]
vulkano = "0.21.0"

Now you can start writing your Vulkano application! Here's a basic example:

use vulkano::instance::Instance;

fn main() {
    let instance = Instance::new(None, &vulkano_win::required_extensions(), None).unwrap();
    println!("Vulkano instance created");
}
Conclusion

Vulkano is a powerful and easy-to-use library for writing graphics applications with Rust. With its high-level bindings to the Vulkan API, memory and thread safety, and support for multiple platforms, Vulkano is an ideal choice for graphics programmers who value performance, safety, and productivity.