📅  最后修改于: 2023-12-03 15:37:09.191000             🧑  作者: Mango
本篇文章将教你如何在 TypeScript 中实现当可拖动项目到达边缘时颤动滚动视图的功能。我们将使用 React 和 React DnD 库来实现这一效果。
React DnD 是一个 React 拖放库,它可以让你很方便地实现拖放功能。它是基于 HTML5 拖放 API 的封装,并提供了一系列高级功能。
import { useDrag } from "react-dnd";
interface DraggableItemProps {
item: any;
}
const DraggableItem = ({ item }: DraggableItemProps) => {
const [, drag] = useDrag(() => ({
type: "ITEM",
item: item
}));
return (
<div ref={drag}>可拖拽元素</div>
);
};
const Container = () => {
return (
<div style={{ height: "300px", overflow: "auto" }}>
<div style={{ height: "1000px" }}>目标容器</div>
</div>
)
};
上述代码中,我们创建了一个可拖拽元素和一个目标容器。我们通过 useDrag
hook 使元素变为可拖拽的,并将其 type 设为 "ITEM",设置了拖动时传递的 item。
import { useDrag } from "react-dnd";
import { useState, useEffect, useRef } from "react";
const Container = () => {
const containerRef = useRef<HTMLDivElement>(null);
const [scrollInterval, setScrollInterval] = useState<number | null>(null);
useEffect(() => {
return () => clearInterval(scrollInterval);
}, []);
const handleScroll = () => {
const container = containerRef.current;
if (container) {
const { scrollTop, scrollHeight, offsetHeight } = container;
if (scrollTop + offsetHeight >= scrollHeight - 50) {
clearInterval(scrollInterval);
}
else if (scrollTop <= 0) {
clearInterval(scrollInterval);
}
else {
container.scrollTop += scrollTop > 0 ? 5 : -5;
}
}
};
const startScroll = (distance: number) => {
clearInterval(scrollInterval);
setScrollInterval(setInterval(() => handleScroll(), 10));
};
const stopScroll = () => {
clearInterval(scrollInterval);
setScrollInterval(null);
};
return (
<div
ref={containerRef}
style={{ height: "300px", overflow: "auto" }}
onMouseEnter={() => startScroll(-1)}
onMouseLeave={() => stopScroll()}
>
<div style={{ height: "1000px" }}>目标容器</div>
</div>
)
};
上述代码中,我们通过 useRef
hook 获取了目标容器的 DOM
节点,并创建了一个 scrollInterval
状态来保存容器的滚动计时器。当容器的 scrollTop
值到达边界时,清除计时器。
当鼠标进入容器时,启动滚动计时器,将 distance
设置为负值,执行向上滚动,当鼠标离开容器时,停止滚动。
const Container = () => {
const containerRef = useRef<HTMLDivElement>(null);
const [scrollInterval, setScrollInterval] = useState<number | null>(null);
const [isShaking, setIsShaking] = useState<boolean>(false);
useEffect(() => {
return () => clearInterval(scrollInterval);
}, []);
const handleScroll = () => {
const container = containerRef.current;
if (container) {
const { scrollTop, scrollHeight, offsetHeight } = container;
if (scrollTop + offsetHeight >= scrollHeight - 50) {
clearInterval(scrollInterval);
}
else if (scrollTop <= 0) {
clearInterval(scrollInterval);
}
else {
container.scrollTop += scrollTop > 0 ? 5 : -5;
}
}
};
const startScroll = (distance: number) => {
clearInterval(scrollInterval);
setScrollInterval(setInterval(() => handleScroll(), 10));
};
const stopScroll = () => {
clearInterval(scrollInterval);
setScrollInterval(null);
};
const scrollContainer = (e: React.MouseEvent<HTMLDivElement, MouseEvent>) => {
const container = containerRef.current;
if (container) {
const { scrollTop, scrollHeight, offsetHeight } = container;
const mouseY = e.clientY - container.offsetTop;
if (mouseY < 50 && scrollTop > 0) {
setIsShaking(true);
}
else if (mouseY > offsetHeight - 50 && scrollTop + offsetHeight < scrollHeight) {
setIsShaking(true);
}
else {
setIsShaking(false);
}
}
};
return (
<div
ref={containerRef}
style={{ height: "300px", overflow: "auto", border: isShaking ? "1px solid red" : "none" }}
onMouseEnter={() => startScroll(-1)}
onMouseLeave={() => stopScroll()}
onMouseMove={(e) => scrollContainer(e)}
>
<div style={{ height: "1000px" }}>目标容器</div>
</div>
)
};
上述代码中,我们创建了一个 isShaking
状态来记录容器的边框是否要颤动,当鼠标在容器的顶部或底部时,将 isShaking
设置为 true
,此时将边框设为红色,当鼠标离开容器时,将 isShaking
设置为 false
,边框恢复原来的颜色。
通过上述代码实现,我们可以在 TypeScript 中实现当可拖动项目到达边缘时颤动滚动视图。我们通过 React 和 React DnD 库来实现了这一功能,同时添加了滚动容器滚动条和颤动容器边框边缘的功能,使用户体验更加友好。