📅  最后修改于: 2023-12-03 15:02:52.158000             🧑  作者: Mango
Mastermind is a classic board game that tests the player's logical reasoning and code-breaking abilities. The game consists of two players - the code maker and the codebreaker. The code maker creates a secret code and the codebreaker must guess the code within a limited number of attempts.
In this project, we will be creating a console-based version of the Mastermind game using Python. This will be a great opportunity to apply Python programming concepts such as loops, functions, and data structures.
The game will be implemented using Python 3. The following steps will be involved:
Here's a sample code snippet for the main game loop:
secret_code = generate_code()
attempts = 10
while attempts > 0:
user_guess = get_user_guess()
black_pegs, white_pegs = get_feedback(user_guess, secret_code)
print(f"Result: {black_pegs} black peg(s), {white_pegs} white peg(s)")
if black_pegs == 4:
print("Congratulations! You have cracked the code!")
break
attempts -= 1
With this project, we have learned how to create a console-based game using Python. We have applied some of the key concepts of Python programming such as functions, data structures, and loops. This project can be further expanded by adding features such as a scoring system, a graphical user interface, and an AI opponent.