给定一个0和-1个单元的迷宫,任务是查找从(0,0)到(n-1,m-1)的所有路径,并且每条路径都应穿过至少一个包含-1的单元。从给定的单元格中,我们只能移动到(i + 1,j)和(i,j + 1)单元格。
此问题是此处发布的问题的变体。
例子:
Input: maze[][] = {
{0, 0, 0, 0},
{0, -1, 0, 0},
{-1, 0, 0, 0},
{0, 0, 0, 0}}
Output: 16
方法:查找通过至少一个带标记的单元格(包含-1的单元格)的所有路径。如果我们找到未通过任何标记单元格的路径以及从(0,0)到(n-1,m-1)的所有可能路径,那么我们将找到所有通过至少一个以下路径的路径标记单元格。
通过至少一个标记的单元格的路径数=(路径总数–未通过任何标记的单元格的路径数)
我们将使用本文中提到的方法来查找未通过任何标记单元格的路径总数,并且从源到目标的路径总数将为(m + n – 2)! /(n – 1)! *(m – 1)!其中,m和n是行数和列数。
下面是上述方法的实现:
C++
// C++ implementation of the approach
#include
using namespace std;
#define R 4
#define C 4
// Function to return the count of possible paths
// in a maze[R][C] from (0, 0) to (R-1, C-1) that
// do not pass through any of the marked cells
int countPaths(int maze[][C])
{
// If the initial cell is blocked, there is no
// way of moving anywhere
if (maze[0][0] == -1)
return 0;
// Initializing the leftmost column
for (int i = 0; i < R; i++) {
if (maze[i][0] == 0)
maze[i][0] = 1;
// If we encounter a blocked cell in leftmost
// row, there is no way of visiting any cell
// directly below it.
else
break;
}
// Similarly initialize the topmost row
for (int i = 1; i < C; i++) {
if (maze[0][i] == 0)
maze[0][i] = 1;
// If we encounter a blocked cell in bottommost
// row, there is no way of visiting any cell
// directly below it.
else
break;
}
// The only difference is that if a cell is -1,
// simply ignore it else recursively compute
// count value maze[i][j]
for (int i = 1; i < R; i++) {
for (int j = 1; j < C; j++) {
// If blockage is found, ignore this cell
if (maze[i][j] == -1)
continue;
// If we can reach maze[i][j] from maze[i-1][j]
// then increment count.
if (maze[i - 1][j] > 0)
maze[i][j] = (maze[i][j] + maze[i - 1][j]);
// If we can reach maze[i][j] from maze[i][j-1]
// then increment count.
if (maze[i][j - 1] > 0)
maze[i][j] = (maze[i][j] + maze[i][j - 1]);
}
}
// If the final cell is blocked, output 0, otherwise
// the answer
return (maze[R - 1][C - 1] > 0) ? maze[R - 1][C - 1] : 0;
}
// Function to return the count of all possible
// paths from (0, 0) to (n - 1, m - 1)
int numberOfPaths(int m, int n)
{
// We have to calculate m+n-2 C n-1 here
// which will be (m+n-2)! / (n-1)! (m-1)!
int path = 1;
for (int i = n; i < (m + n - 1); i++) {
path *= i;
path /= (i - n + 1);
}
return path;
}
// Function to return the total count of paths
// from (0, 0) to (n - 1, m - 1) that pass
// through at least one of the marked cells
int solve(int maze[][C])
{
// Total count of paths - Total paths that do not
// pass through any of the marked cell
int ans = numberOfPaths(R, C) - countPaths(maze);
// return answer
return ans;
}
// Driver code
int main()
{
int maze[R][C] = { { 0, 0, 0, 0 },
{ 0, -1, 0, 0 },
{ -1, 0, 0, 0 },
{ 0, 0, 0, 0 } };
cout << solve(maze);
return 0;
}
Java
// Java implementation of the approach
import java.io.*;
class GFG
{
static int R = 4;
static int C = 4;
// Function to return the count of possible paths
// in a maze[R][C] from (0, 0) to (R-1, C-1) that
// do not pass through any of the marked cells
static int countPaths(int maze[][])
{
// If the initial cell is blocked,
// there is no way of moving anywhere
if (maze[0][0] == -1)
return 0;
// Initializing the leftmost column
for (int i = 0; i < R; i++)
{
if (maze[i][0] == 0)
maze[i][0] = 1;
// If we encounter a blocked cell in leftmost
// row, there is no way of visiting any cell
// directly below it.
else
break;
}
// Similarly initialize the topmost row
for (int i = 1; i < C; i++)
{
if (maze[0][i] == 0)
maze[0][i] = 1;
// If we encounter a blocked cell in bottommost
// row, there is no way of visiting any cell
// directly below it.
else
break;
}
// The only difference is that if a cell is -1,
// simply ignore it else recursively compute
// count value maze[i][j]
for (int i = 1; i < R; i++)
{
for (int j = 1; j < C; j++)
{
// If blockage is found, ignore this cell
if (maze[i][j] == -1)
continue;
// If we can reach maze[i][j] from
// maze[i-1][j] then increment count.
if (maze[i - 1][j] > 0)
maze[i][j] = (maze[i][j] +
maze[i - 1][j]);
// If we can reach maze[i][j] from
// maze[i][j-1] then increment count.
if (maze[i][j - 1] > 0)
maze[i][j] = (maze[i][j] +
maze[i][j - 1]);
}
}
// If the final cell is blocked,
// output 0, otherwise the answer
return (maze[R - 1][C - 1] > 0) ?
maze[R - 1][C - 1] : 0;
}
// Function to return the count of all possible
// paths from (0, 0) to (n - 1, m - 1)
static int numberOfPaths(int m, int n)
{
// We have to calculate m+n-2 C n-1 here
// which will be (m+n-2)! / (n-1)! (m-1)!
int path = 1;
for (int i = n; i < (m + n - 1); i++)
{
path *= i;
path /= (i - n + 1);
}
return path;
}
// Function to return the total count of paths
// from (0, 0) to (n - 1, m - 1) that pass
// through at least one of the marked cells
static int solve(int maze[][])
{
// Total count of paths - Total paths that do not
// pass through any of the marked cell
int ans = numberOfPaths(R, C) - countPaths(maze);
// return answer
return ans;
}
// Driver code
public static void main (String[] args)
{
int maze[][] = { { 0, 0, 0, 0 },
{ 0, -1, 0, 0 },
{ -1, 0, 0, 0 },
{ 0, 0, 0, 0 } };
System.out.println(solve(maze));
}
}
// This code is contributed by anuj_67..
Python3
# Python3 implementation of the approach
R = 4
C = 4
# Function to return the count of
# possible paths in a maze[R][C]
# from (0, 0) to (R-1, C-1) that
# do not pass through any of
# the marked cells
def countPaths(maze):
# If the initial cell is blocked,
# there is no way of moving anywhere
if (maze[0][0] == -1):
return 0
# Initializing the leftmost column
for i in range(R):
if (maze[i][0] == 0):
maze[i][0] = 1
# If we encounter a blocked cell
# in leftmost row, there is no way of
# visiting any cell directly below it.
else:
break
# Similarly initialize the topmost row
for i in range(1, C):
if (maze[0][i] == 0):
maze[0][i] = 1
# If we encounter a blocked cell in
# bottommost row, there is no way of
# visiting any cell directly below it.
else:
break
# The only difference is that if
# a cell is -1, simply ignore it
# else recursively compute
# count value maze[i][j]
for i in range(1, R):
for j in range(1, C):
# If blockage is found,
# ignore this cell
if (maze[i][j] == -1):
continue
# If we can reach maze[i][j] from
# maze[i-1][j] then increment count.
if (maze[i - 1][j] > 0):
maze[i][j] = (maze[i][j] +
maze[i - 1][j])
# If we can reach maze[i][j] from
# maze[i][j-1] then increment count.
if (maze[i][j - 1] > 0):
maze[i][j] = (maze[i][j] +
maze[i][j - 1])
# If the final cell is blocked,
# output 0, otherwise the answer
if (maze[R - 1][C - 1] > 0):
return maze[R - 1][C - 1]
else:
return 0
# Function to return the count of
# all possible paths from
# (0, 0) to (n - 1, m - 1)
def numberOfPaths(m, n):
# We have to calculate m+n-2 C n-1 here
# which will be (m+n-2)! / (n-1)! (m-1)!
path = 1
for i in range(n, m + n - 1):
path *= i
path //= (i - n + 1)
return path
# Function to return the total count
# of paths from (0, 0) to (n - 1, m - 1)
# that pass through at least one
# of the marked cells
def solve(maze):
# Total count of paths - Total paths
# that do not pass through any of
# the marked cell
ans = (numberOfPaths(R, C) -
countPaths(maze))
# return answer
return ans
# Driver code
maze = [[ 0, 0, 0, 0 ],
[ 0, -1, 0, 0 ],
[ -1, 0, 0, 0 ],
[ 0, 0, 0, 0 ]]
print(solve(maze))
# This code is contributed
# by Mohit Kumar
C#
// C# implementation of the approach
using System;
class GFG
{
static int R = 4;
static int C = 4;
// Function to return the count of possible paths
// in a maze[R][C] from (0, 0) to (R-1, C-1) that
// do not pass through any of the marked cells
static int countPaths(int [,]maze)
{
// If the initial cell is blocked,
// there is no way of moving anywhere
if (maze[0, 0] == -1)
return 0;
// Initializing the leftmost column
for (int i = 0; i < R; i++)
{
if (maze[i, 0] == 0)
maze[i, 0] = 1;
// If we encounter a blocked cell in leftmost
// row, there is no way of visiting any cell
// directly below it.
else
break;
}
// Similarly initialize the topmost row
for (int i = 1; i < C; i++)
{
if (maze[0, i] == 0)
maze[0, i] = 1;
// If we encounter a blocked cell in
// bottommost row, there is no way of
// visiting any cell directly below it.
else
break;
}
// The only difference is that if a cell is -1,
// simply ignore it else recursively compute
// count value maze[i][j]
for (int i = 1; i < R; i++)
{
for (int j = 1; j < C; j++)
{
// If blockage is found, ignore this cell
if (maze[i, j] == -1)
continue;
// If we can reach maze[i][j] from
// maze[i-1][j] then increment count.
if (maze[i - 1, j] > 0)
maze[i, j] = (maze[i, j] +
maze[i - 1, j]);
// If we can reach maze[i][j] from
// maze[i][j-1] then increment count.
if (maze[i, j - 1] > 0)
maze[i, j] = (maze[i, j] +
maze[i, j - 1]);
}
}
// If the final cell is blocked,
// output 0, otherwise the answer
return (maze[R - 1, C - 1] > 0) ?
maze[R - 1, C - 1] : 0;
}
// Function to return the count of all possible
// paths from (0, 0) to (n - 1, m - 1)
static int numberOfPaths(int m, int n)
{
// We have to calculate m+n-2 C n-1 here
// which will be (m+n-2)! / (n-1)! (m-1)!
int path = 1;
for (int i = n; i < (m + n - 1); i++)
{
path *= i;
path /= (i - n + 1);
}
return path;
}
// Function to return the total count of paths
// from (0, 0) to (n - 1, m - 1) that pass
// through at least one of the marked cells
static int solve(int [,]maze)
{
// Total count of paths - Total paths that do not
// pass through any of the marked cell
int ans = numberOfPaths(R, C) -
countPaths(maze);
// return answer
return ans;
}
// Driver code
public static void Main ()
{
int [,]maze = {{ 0, 0, 0, 0 },
{ 0, -1, 0, 0 },
{ -1, 0, 0, 0 },
{ 0, 0, 0, 0 }};
Console.Write(solve(maze));
}
}
// This code is contributed by anuj_67..
Javascript
输出:
16
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