头文件graphics.h包含扇区()函数,该函数绘制和填充以(x,y)为中心,(s_angle,e_angle)为起始和结束角度以及(x_radius,y_radius)为x和y半径的椭圆形饼图部门。
句法 :
void sector(int x, int y, int s_angle,
int e_angle, int x_radius,
int y_radius);
where,
(x, y) is center of the sector.
(s_angle, e_angle) are starting
and ending angles.
(x_radius, y_radius) are x and y
radius of sector.
例子 :
输入:x = 200,y = 200,s_angle = 0,e_angle = 150,x_radius = 50,y_radius = 65输出: 输入:x = 200,y = 200,s_angle = 30,e_angle = 120,x_radius = 90,y_radius = 85输出:
下面是ector()函数:
// C Implementation for sector()
#include
// driver code
int main()
{
// gm is Graphics mode which is
// a computer display mode that
// generates image using pixels.
// DETECT is a macro defined in
// "graphics.h" header file
int gd = DETECT, gm;
// initgraph initializes the
// graphics system by loading a
// graphics driver from disk
initgraph(&gd, &gm, "");
// sector function
sector(200, 200, 0, 150, 50, 65);
getch();
// closegraph function closes the
// graphics mode and deallocates
// all memory allocated by
// graphics system .
closegraph();
return 0;
}
输出 :
想要从精选的最佳视频中学习和练习问题,请查看《基础知识到高级C的C基础课程》。