给定一个置换P = p 1 ,p 2 ,…,。 n个前n个自然数(1≤n≤10) 。可以交换任意两个连续元素p i和p i + 1 (1≤i
例子:
Input: P = “213”, P’ = “321”
Output: 2
213 <-> 231 <-> 321
Input: P = “1234”, P’ = “4123”
Output: 3
方法:可以使用Dijkstra的最短路径算法解决此问题。似乎语句中没有与图相关的内容。但是假设一个排列是一个顶点,那么排列元素的每次交换都是一条边,该边将该顶点与另一个顶点连接起来。因此,现在找到最小数量的交换成为一个简单的BFS /最短路径问题。
现在让我们分析时间复杂度。我们有n!顶点,每个顶点有n – 1个相邻顶点。我们还必须存储通过地图访问过的顶点,因为它们的表示很难被普通数组存储。因此,总时间复杂度为O(N log(N!)* N!) 。中间相遇技术可用于加快解决方案的速度。
中间相遇解决方案与Dijkstra的解决方案类似,但有一些修改。
- 令P为起始顶点, P’为结束顶点。
- 让起点和终点都扎根。我们从两个根目录开始BFS,同时开始和结束,但仅使用一个队列。
- 将start和finish推入队列的后部, visited start = Visited finish = true 。
- 令src u为BFS进程中顶点u的根。因此, src start = start和src finish = finish 。
- 设D u为顶点u到树的根的最短距离。因此D start = D finish = 0 。
- 当队列不为空时,弹出队列的前部(顶点为u),然后将与u相邻但尚未被访问(访问过v = false)的所有顶点v推入队列的后部,然后让D v = D u + 1 , src v = src u并且访问过v = true 。特别是,如果v被访问并且src v != src u,那么我们可以立即返回D u + D v + 1 。
下面是上述方法的实现:
C++
// C++ implementation of the approach
#include
using namespace std;
// Function to find minimum number of
// swaps to make another permutation
int ShortestPath(int n, string start, string finish)
{
unordered_map visited;
unordered_map D;
unordered_map src;
visited[start] = visited[finish] = true;
D[start] = D[finish] = 0;
src[start] = start;
src[finish] = finish;
queue q;
q.push(start);
q.push(finish);
while (!q.empty()) {
// Take top vertex of the queue
string u = q.front();
q.pop();
// Generate n - 1 of it's permutations
for (int i = 1; i < n; i++) {
// Generate next permutation
string v = u;
swap(v[i], v[i - 1]);
// If v is not visited
if (!visited[v]) {
// Set it visited
visited[v] = true;
// Make root of u and root of v equal
src[v] = src[u];
// Increment it's distance by 1
D[v] = D[u] + 1;
// Push this vertex into queue
q.push(v);
}
// If it is already visited
// and roots are different
// then answer is found
else if (src[u] != src[v])
return D[u] + D[v] + 1;
}
}
}
// Driver code
int main()
{
string p1 = "1234", p2 = "4123";
int n = p1.length();
cout << ShortestPath(n, p1, p2);
return 0;
}
Java
// Java implementation of the approach
import java.util.*;
class GFG{
// Function to find minimum number of
// swaps to make another permutation
static int ShortestPath(int n, String start,
String finish)
{
HashMap visited = new HashMap();
HashMap D = new HashMap();
HashMap src = new HashMap();
visited.put(start, true);
visited.put(finish, true);
D.put(start, 0);
D.put(finish, 0);
src.put(start, start);
src.put(finish, finish);
Queue q = new LinkedList<>();
q.add(start);
q.add(finish);
while (q.size() != 0)
{
// Take top vertex of the queue
String u = (String)q.peek();
q.remove();
// Generate n - 1 of it's permutations
for(int i = 1; i < n; i++)
{
// Generate next permutation
StringBuilder tmp = new StringBuilder(u);
char t = tmp.charAt(i);
tmp.setCharAt(i, tmp.charAt(i - 1));
tmp.setCharAt(i - 1, t);
String v = tmp.toString();
// If v is not visited
if (!visited.getOrDefault(v, false))
{
// Set it visited
visited.put(v, true);
// Make root of u and root of v equal
src.put(v, src.get(u));
// Increment it's distance by 1
D.put(v, D.get(u) + 1);
// Push this vertex into queue
q.add(v);
}
// If it is already visited
// and roots are different
// then answer is found
else if (src.get(u) != src.get(v))
return D.get(u) + D.get(v) + 1;
}
}
return 0;
}
// Driver Code
public static void main(String[] args)
{
String p1 = "1234", p2 = "4123";
int n = p1.length();
System.out.println(ShortestPath(n, p1, p2));
}
}
// This code is contributed by pratham76
Python3
# Python3 implementation of the approach
from collections import deque, defaultdict
# Function to find minimum number of
# swaps to make another permutation
def shortestPath(n: int, start: str, finish: str) -> int:
visited, D, src = defaultdict(lambda: False), defaultdict(
lambda: 0), defaultdict(lambda: '')
visited[start] = visited[finish] = True
D[start] = D[finish] = 0
src[start], src[finish] = start, finish
q = deque()
q.append(start)
q.append(finish)
while q:
# Take top vertex of the queue
u = q[0]
q.popleft()
# Generate n - 1 of it's permutations
for i in range(n):
v = list(u)
v[i], v[i - 1] = v[i - 1], v[i]
v = ''.join(v)
if not visited[v]:
# Set it visited
visited[v] = True
# Make root of u and root of v equal
src[v] = src[u]
# Increment it's distance by 1
D[v] = D[u] + 1
# Push this vertex into queue
q.append(v)
# If it is already visited
# and roots are different
# then answer is found
elif u in src and src[u] != src[v]:
return D[u] + D[v] + 1
# Driver Code
if __name__ == "__main__":
p1 = "1234"
p2 = "4123"
n = len(p1)
print(shortestPath(n, p1, p2))
# This code is contributed by
# sanjeev2552
C#
// C# implementation of the approach
using System;
using System.Collections;
using System.Text;
using System.Collections.Generic;
class GFG{
// Function to find minimum number of
// swaps to make another permutation
static int ShortestPath(int n, string start,
string finish)
{
Dictionary visited = new Dictionary();
Dictionary D = new Dictionary();
Dictionary src = new Dictionary();
visited[start] = true;
visited[finish] = true;
D[start] = 0;
D[finish] = 0;
src[start] = start;
src[finish] = finish;
Queue q = new Queue();
q.Enqueue(start);
q.Enqueue(finish);
while (q.Count != 0)
{
// Take top vertex of the queue
string u = (string)q.Peek();
q.Dequeue();
// Generate n - 1 of it's permutations
for(int i = 1; i < n; i++)
{
// Generate next permutation
StringBuilder tmp = new StringBuilder(u);
char t = tmp[i];
tmp[i] = tmp[i - 1];
tmp[i - 1] = t;
string v = tmp.ToString();
// If v is not visited
if (!visited.GetValueOrDefault(v, false))
{
// Set it visited
visited[v] = true;
// Make root of u and root of v equal
src[v] = src[u];
// Increment it's distance by 1
D[v] = D[u] + 1;
// Push this vertex into queue
q.Enqueue(v);
}
// If it is already visited
// and roots are different
// then answer is found
else if (src[u] != src[v])
return D[u] + D[v] + 1;
}
}
return 0;
}
// Driver Code
public static void Main(string[] args)
{
string p1 = "1234", p2 = "4123";
int n = p1.Length;
Console.Write(ShortestPath(n, p1, p2));
}
}
// This code is contributed by rutvik_56
输出:
3
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