📜  如何验证场景的统一性 - C# 代码示例

📅  最后修改于: 2022-03-11 14:49:06.830000             🧑  作者: Mango

代码示例1
Use SceneManager.GetActiveScene(); to get a string with the scene name

Note: You have to write using UnityEngine.SceneManagement in the top