📅  最后修改于: 2020-10-25 02:25:41             🧑  作者: Mango
我们可以使用“效果”的概念为Flex应用程序添加行为。例如,当一个文本框获得焦点时,我们可以使其文本变粗体并使其尺寸稍大。
每个效果都从Effect类继承属性,而Effect类又从EventDispatcher和其他顶级类继承属性。
Sr.No | Effect & Description |
---|---|
1 | Flex Effect Class
The Effect class is an abstract base class that defines the basic functionality of all Flex effects. This class defines the base factory class for all effects. |
以下是一些重要的基本视觉效果-
Sr.No | Effect & Description |
---|---|
1 | Fade
The Fade effect animates the alpha property of a component. |
2 | WipeLeft
The WipeLeft class defines a wipe left effect. |
3 | WipeRight
The WipeRight class defines a wipe right effect. |
4 | Move3D
The Move3D class moves a target object in the x, y, and z dimensions. |
5 | Scale3D
The Scale3D class scales a target object in three dimensions around the transform center. |
6 | Rotate3D
The Rotate3D class rotate a target object in three dimensions around the x, y, or z axes. |
7 | Animate
This Animate effect animates an arbitrary set of properties between values. Specify the properties and values to animate by setting the motionPaths property. |