📅  最后修改于: 2022-03-11 14:48:58.236000             🧑  作者: Mango
string myAudioClipPath = "Assets/myAudioClip.mp3";
MyScriptableObject asset = MyScriptableObject.CreateInstance();
asset.myAudioClip = AssetDatabase.LoadAssetAtPath(myAudioClipPath);