📜  arma 3 addAction (1)

📅  最后修改于: 2023-12-03 15:13:29.031000             🧑  作者: Mango

Arma 3 addAction() Function

The addAction() function in Arma 3 allows you to add interactive options to objects in the game. This function can be used for a variety of purposes, including adding menu options, customization options, and more.

Syntax
object addAction [text, code, arguments, priority, showWindow, hideOnUse, shortcut, condition, radius]
Parameters
  • text: The text that will be displayed for the added action.
  • code: The code that will be executed when the action is selected.
  • arguments: Optional arguments to be passed to the code.
  • priority: The priority level of the added action (default is 0).
  • showWindow: If set to true, a window will be displayed when the action is selected (default is false).
  • hideOnUse: If set to true, the action will be removed after it has been used (default is false).
  • shortcut: The keyboard shortcut that can be used to select the action (default is empty string).
  • condition: A code condition that must be met in order for the action to be available (default is true).
  • radius: The radius around the object within which the action will be available (default is 1).
Example

Here is an example of how to use the addAction() function:

_myObject addAction ["Open Door", {_x animateDoor ["Door_1_Rotate", 1]}];

This code adds an action to _myObject that will animate the Door_1_Rotate door when selected.

Conclusion

In conclusion, the addAction() function in Arma 3 is a powerful tool for adding interactive options to objects in the game. With its many parameters and options, you can customize the behavior of your actions to suit your needs.