📅  最后修改于: 2023-12-03 15:30:52.626000             🧑  作者: Mango
Gamemaker Studio is a popular game development engine that allows developers to create games without the need for advanced programming knowledge. While its primary language is GML (Gamemaker Language), it also offers support for C++ programming.
C++ is a powerful programming language that is widely used to create complex applications, including video games. It is an extension of the C programming language, with added features such as object-oriented programming and classes.
Although Gamemaker Studio primarily uses GML for its game logic, there are a few reasons why a developer might choose to use C++ instead:
Performance - C++ is a lower-level language than GML, which means it can run faster and be more efficient in certain situations.
Advanced Features - C++ offers advanced features such as pointers and memory management that may be necessary for certain game mechanics.
Existing C++ Code - If a developer already has existing C++ code that they want to integrate into their game, they can use the C++ extension in Gamemaker Studio to accomplish this.
To use C++ in Gamemaker Studio, follow these steps:
#include <iostream>
int main()
{
std::cout << "Hello, World!" << std::endl;
return 0;
}
Here is an example of a simple "Hello World" program written in C++ within Gamemaker Studio. The program prints the message "Hello, World!" to the console when run.
While Gamemaker Studio primarily uses GML for game logic, the ability to use C++ offers advanced features and improved performance in certain situations. By enabling C++ support in Gamemaker Studio, developers can incorporate their own C++ code directly into their games.