📜  gamemaker (1)

📅  最后修改于: 2023-12-03 14:41:21.603000             🧑  作者: Mango

Gamemaker

Gamemaker is a powerful game development platform that allows programmers to create games quickly and easily. It provides a visual drag-and-drop interface along with a programming language called GML (Gamemaker Language) to develop games without much coding knowledge. Gamemaker is widely used by both beginner and experienced game developers.

Features
  • Visual Drag-and-Drop Interface: Gamemaker offers a visual interface where you can create game objects, define their behaviors, and design levels by simply dragging and dropping components.
  • GML (Gamemaker Language): For more advanced customization and complex game logic, Gamemaker provides a scripting language called GML. It is similar to C and allows programmers to create specific game mechanics and interactions.
  • Cross-platform Deployment: With Gamemaker, you can develop games for various platforms including Windows, macOS, iOS, Android, and more. It simplifies the process of exporting games to multiple platforms without any extra configuration.
  • Asset Management: Gamemaker provides an intuitive asset management system where you can import and organize your game assets such as sprites, sounds, and backgrounds. It offers easy-to-use tools for creating and modifying assets directly within the platform.
  • Physics Engine: Gamemaker includes a built-in physics engine that simulates realistic physics in your games. It provides a wide range of physics-related functions and behaviors to create dynamic and interactive game environments.
  • Community and Marketplace: Gamemaker has a vibrant community where you can share your games, collaborate with other developers, and get support. It also has a marketplace where you can find additional assets, extensions, and tools to enhance your game development process.
Example Code

The following code snippet demonstrates how to create a simple "Game Over" screen in Gamemaker using GML:

// Create event
score = 0;

// Draw event
if (game_over) {
    draw_set_color(c_white);
    draw_set_halign(fa_center);
    draw_set_valign(fa_middle);
    draw_text(room_width/2, room_height/2, "Game Over");
    draw_set_halign(fa_left);
    draw_set_valign(fa_top);
    draw_text(10, 10, "Score: " + string(score));
}

// Keyboard press event
if (keyboard_check_pressed(vk_space)) {
    game_restart();
}

In this code, the create event initializes the score variable to 0. The draw event displays the "Game Over" text in the center of the screen and the player's score in the top-left corner. The keyboard press event restarts the game when the spacebar is pressed.

Conclusion

Gamemaker is an excellent choice for both beginner and advanced programmers who want to develop games quickly and easily. Its intuitive interface, powerful scripting language, and extensive feature set make it a popular tool among game developers. Whether you are creating simple prototypes or complex, polished games, Gamemaker provides all the necessary tools and resources to bring your ideas to life.