📜  ue4 高光做什么 - 无论代码示例

📅  最后修改于: 2022-03-11 14:56:51.734000             🧑  作者: Mango

代码示例1
Roughness shows how sharp or blurry the reflections are while
specular shows how noticable or how bright they are. 

In other words, specular doesnt change how the reflected image
looks but a low specular would make it very subtle and hard to 
see while a high one would be very noticable (almost like a 
transparancy value for the reflected image).