📜  invalidcastexception:指定的转换无效. unity (1)

📅  最后修改于: 2023-12-03 14:42:08.687000             🧑  作者: Mango

InvalidCastException: Specified cast is not valid. Unity

When working with Unity, it is common to encounter errors such as "InvalidCastException: Specified cast is not valid". This error message indicates that a conversion from one data type to another has failed. In other words, the code is trying to cast an object of one type to another type, but that conversion is not possible.

Common Causes of InvalidCastException

Here are some of the most common causes of InvalidCastException in Unity:

  • Incorrect Casting - Attempting to cast an object to a data type that it is not compatible with.
  • Null Values - Trying to cast a null value to a non-null data type.
  • Type Mismatch - Mixing up data types in a way that does not make sense.
Solutions for InvalidCastException

If you encounter the "InvalidCastException: Specified cast is not valid" error in Unity, there are a few steps you can take to resolve the issue:

  1. Check the casting statement: Make sure that the casting statement is correct and that the object being cast is compatible with the data type it is being cast to.
  2. Verify Inputs: Ensure that any input variables are not null and that they have the correct data type.
  3. Debugging: Use the debug information printed along with the error message to find out where exactly the error is occurring and what variables are causing the issue.
  4. Serialization and Deserialization: If the error is related to serialization and deserialization, then you should double-check the data types of the serialized objects.
Example of InvalidCastException
int someNumber = 10;
object someObject = someNumber;

// InvalidCastException: Specified cast is not valid.
string someString = (string)someObject;

In this example, the code is trying to cast an object of type "int" to a "string". This conversion is not allowed, so it produces an error. To fix this example, we could either change the data type being cast to "int" or "object" or modify the object to be of type "string".