我们提供了一个2D平面和一个点( , )。我们必须找到一个矩形( , , , )这样
包含给定的点( , )。选择的矩形必须满足给定条件 。如果
可能有多个矩形,我们必须选择矩形中心与点之间的Euclid距离最小的矩形( , )。
图像源– Codeforce
例子 :
Input : 70 10 20 5 5 3
Output :12 0 27 9
Input :100 100 32 63 2 41
Output :30 18 34 100
问题背后的逻辑如下。首先我们减少通过将a和b除以最小的不可约形式 。我们从两个不同的角度来考虑问题和独立地。我们找出在将a和b除以它们的gcd后,找到可以保持在 。由于我们必须找到距点的中心距为最小距离的矩形( , ),因此我们从假设( , )是我们的中心。然后我们发现和通过减去长度的一半加上 。如果有或者超出范围,然后我们相应地移动坐标以使其进入范围 。同样,我们继续计算和 。
对于根据上述逻辑的第一个示例,答案是 。
C++
#include
#include
using namespace std;
// Function to calculate
// GCD of a and b
int gcd(int a, int b)
{
if (a == 0)
return b;
else
return gcd(b % a, a);
}
// Function to calculate the
// coordinates of the rectangle
void solve(int n, int m, int x, int y, int a, int b)
{
int k, g;
int x1, y1, x2, y2;
g = gcd(a, b);
// Reducing the ratio to
// lowest irreducible form
a /= g;
b /= g;
// Finding the maximum multiple
// of length that can be chosen
k = min(n / a, m / b);
// Assuming the point (X, Y) as the
// centre of the required rectangle
// Finding the lower X coordinate by
// subtracting half of total length from X
x1 = x - (k * a - k * a / 2);
// Finding the upper X coordinate
// by adding half of total length to X
x2 = x + k * a / 2;
// Finding lower Y coordinate by
// subtracting half of breadth from Y
y1 = y - (k * b - k * b / 2);
// Finding upper Y coordinate
// by adding half of breadth to Y
y2 = y + k * b / 2;
// If lower X coordinate
// goes below 0 then we shift
// the lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (x1 < 0) {
x2 -= x1;
x1 = 0;
}
// If upper X coordinate goes
// beyond n, then we shift the
// upper X coordinate ton
// and we shift the lower coordinate
// accordingly to bring the upper
// coordinate in range
if (x2 > n) {
x1 -= x2 - n;
x2 = n;
}
// If lower Y coordinate goes
// below 0 then we shift the
// lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (y1 < 0) {
y2 -= y1;
y1 = 0;
}
// If upper Y coordinate goes
// beyond n, then we shift the
// upper X coordinate
// to n and we shift the lower
// coordinate accordingly to
// bring the upper
// coordinate in range
if (y2 > m) {
y1 -= y2 - m;
y2 = m;
}
cout << x1 << " " << y1 << " " << x2
<< " " << y2 << endl;
}
// Driver function
int main()
{
int n = 70, m = 10, x = 20, y = 5, a = 5, b = 3;
solve(n, m, x, y, a, b);
return 0;
}
Java
class GFG {
// Function to calculate
// GCD of a and b
public static int gcd(int a, int b)
{
if (a == 0)
return b;
else
return gcd(b % a, a);
}
// Function to calculate the
// coordinates of the rectangle
public static void solve(int n, int m,
int x, int y,
int a, int b)
{
int k, g;
int x1, y1, x2, y2;
g = gcd(a, b);
// Reducing the ratio to
// lowest irreducible form
a /= g;
b /= g;
// Finding the maximum multiple
// of length that can be chosen
k = Math.min(n / a, m / b);
// Assuming the point (X, Y) as the
// centre of the required rectangle
// Finding the lower X coordinate by
// subtracting half of total length
// from X
x1 = x - (k * a - k * a / 2);
// Finding the upper X coordinate
// by adding half of total length
// to X
x2 = x + k * a / 2;
// Finding lower Y coordinate by
// subtracting half of breadth
// from Y
y1 = y - (k * b - k * b / 2);
// Finding upper Y coordinate
// by adding half of breadth
// to Y
y2 = y + k * b / 2;
// If lower X coordinate
// goes below 0 then we shift
// the lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (x1 < 0) {
x2 -= x1;
x1 = 0;
}
// If upper X coordinate goes
// beyond n, then we shift the
// upper X coordinate ton
// and we shift the lower coordinate
// accordingly to bring the upper
// coordinate in range
if (x2 > n) {
x1 -= x2 - n;
x2 = n;
}
// If lower Y coordinate goes
// below 0 then we shift the
// lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (y1 < 0) {
y2 -= y1;
y1 = 0;
}
// If upper Y coordinate goes
// beyond n, then we shift the
// upper X coordinate
// to n and we shift the lower
// coordinate accordingly to
// bring the upper
// coordinate in range
if (y2 > m) {
y1 -= y2 - m;
y2 = m;
}
System.out.println(x1 + " " + y1 + " " + x2
+ " " + y2);
}
// Driver Code
public static void main(String args[])
{
int n = 70, m = 10;
int x = 20, y = 5;
int a = 5, b = 3;
solve(n, m, x, y, a, b);
}
}
// This code is contributed by - vkz6198
Python 3
# Function to calculate
# GCD of a and b
def gcd(a, b):
if (a == 0):
return b
else:
return gcd(b % a, a)
# Function to calculate the
# coordinates of the rectangle
def solve(n, m, x, y, a, b):
g = int(gcd(a, b))
# Reducing the ratio to
# lowest irreducible form
a /= g
b /= g
# Finding the maximum multiple
# of length that can be chosen
k = int(min(n / a, m / b))
# Assuming the point (X, Y) as the
# centre of the required rectangle
# Finding the lower X coordinate by
# subtracting half of total length
# from X
x1 = int(x - (k * a - k * a / 2))
# Finding the upper X coordinate
# by adding half of total length
# to X
x2 = int(x + k * a / 2)
# Finding lower Y coordinate by
# subtracting half of breadth from Y
y1 = int(y - (k * b - k * b / 2))
# Finding upper Y coordinate
# by adding half of breadth to Y
y2 = int(y + k * b / 2)
# If lower X coordinate
# goes below 0 then we shift
# the lower coordinate to 0
# and the upper coordinate
# accordingly to bring lower
# coordinate in range
# and to keep center as
# close as possible to X, Y
if (int(x1) < 0):
x2 -= x1
x1 = 0
# If upper X coordinate goes
# beyond n, then we shift the
# upper X coordinate ton
# and we shift the lower coordinate
# accordingly to bring the upper
# coordinate in range
if (int(x2) > n):
x1 -= x2 - n
x2 = n
# If lower Y coordinate goes
# below 0 then we shift the
# lower coordinate to 0
# and the upper coordinate
# accordingly to bring lower
# coordinate in range
# and to keep center as
# close as possible to X, Y
if (int(y1) < 0) :
y2 -= y1
y1 = 0
# If upper Y coordinate goes
# beyond n, then we shift the
# upper X coordinate
# to n and we shift the lower
# coordinate accordingly to
# bring the upper
# coordinate in range
if (int(y2) > m):
y1 -= y2 - m
y2 = m
print(x1 , " " , y1 , " " , x2
, " " , y2,sep="")
# Driver function
n = 70
m = 10
x = 20
y = 5
a = 5
b = 3
solve(n, m, x, y, a, b)
# This code is contributed by Smitha
C#
using System;
class GFG {
// Function to calculate
// GCD of a and b
public static int gcd(int a, int b)
{
if (a == 0)
return b;
else
return gcd(b % a, a);
}
// Function to calculate the
// coordinates of the rectangle
public static void solve(int n, int m,
int x, int y,
int a, int b)
{
int k, g;
int x1, y1, x2, y2;
g = gcd(a, b);
// Reducing the ratio to
// lowest irreducible form
a /= g;
b /= g;
// Finding the maximum multiple
// of length that can be chosen
k = Math.Min(n / a, m / b);
// Assuming the point (X, Y) as the
// centre of the required rectangle
// Finding the lower X coordinate by
// subtracting half of total length
// from X
x1 = x - (k * a - k * a / 2);
// Finding the upper X coordinate
// by adding half of total length
// to X
x2 = x + k * a / 2;
// Finding lower Y coordinate by
// subtracting half of breadth
// from Y
y1 = y - (k * b - k * b / 2);
// Finding upper Y coordinate
// by adding half of breadth
// to Y
y2 = y + k * b / 2;
// If lower X coordinate
// goes below 0 then we shift
// the lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (x1 < 0) {
x2 -= x1;
x1 = 0;
}
// If upper X coordinate goes
// beyond n, then we shift the
// upper X coordinate ton
// and we shift the lower coordinate
// accordingly to bring the upper
// coordinate in range
if (x2 > n) {
x1 -= x2 - n;
x2 = n;
}
// If lower Y coordinate goes
// below 0 then we shift the
// lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if (y1 < 0) {
y2 -= y1;
y1 = 0;
}
// If upper Y coordinate goes
// beyond n, then we shift the
// upper X coordinate
// to n and we shift the lower
// coordinate accordingly to
// bring the upper
// coordinate in range
if (y2 > m) {
y1 -= y2 - m;
y2 = m;
}
Console.Write(x1 + " " + y1 +
" " + x2 + " " + y2);
}
// Driver Code
public static void Main()
{
int n = 70, m = 10;
int x = 20, y = 5;
int a = 5, b = 3;
solve(n, m, x, y, a, b);
}
}
// This code is contributed by Smitha
PHP
$n)
{
$x1 -= $x2 - $n;
$x2 = $n;
}
// If lower Y coordinate goes
// below 0 then we shift the
// lower coordinate to 0
// and the upper coordinate
// accordingly to bring lower
// coordinate in range
// and to keep center as
// close as possible to X, Y
if ($y1 < 0)
{
$y2 -= $y1;
$y1 = 0;
}
// If upper Y coordinate goes
// beyond n, then we shift the
// upper X coordinate
// to n and we shift the lower
// coordinate accordingly to
// bring the upper
// coordinate in range
if ($y2 > $m)
{
$y1 -= $y2 - $m;
$y2 = $m;
}
echo $x1, " ", $y1, " ",
$x2, " ", $y2, "\n";
}
// Driver Code
$n = 70; $m = 10; $x = 20;
$y = 5; $a = 5; $b = 3;
solve($n, $m, $x, $y, $a, $b);
// This code is contributed by aj_36
?>
Javascript
输出 :
12 0 27 9