给定三个整数N 、 P和K ,任务是找到绘制 3 x N 网格的 K 单元格的方法数量,这样就不会绘制相邻的单元格,也不会留下连续的 P 列未绘制。
注意:对角线单元格不被视为相邻单元格。
例子:
Input: N = 1, P = 3, K = 1
Output: 3
There are 3 ways to paint 1 cell in a 3 x 1 grid.
Input: N = 2, P = 2, K = 2
Output: 8
There are 8 ways to paint 2 cells in a 3×2 grid.
Combinations of cells those are painted is shown below –
1) (0, 0) and (1, 1)
2) (0, 0) and (2, 1)
3) (0, 0) and (2, 0)
4) (1, 0) and (0, 1)
5) (1, 0) and (2, 1)
6) (2, 0) and (0, 1)
7) (2, 0) and (1, 1)
8) (0, 1) and (2, 1)
方法:思路是用动态规划来解决这个问题。正如我们从问题中知道的那样
柱子只有在
柱子没有画。如果
柱子没有画,那么我们有以下五种情况——
- 绘制第一行。
- 绘制第二行。
- 画第三行。
- 绘制第一行和第三行。
- 如果至少有一列,则离开当前列
- 列被绘。
因此,利用这一事实,我们可以轻松解决这个问题。
下面是上述方法的实现:
C++
// C++ implementation to find the
// number of ways to paint K cells of
// 3 x N grid such that No two adjacent
// cells are painted
#include
using namespace std;
int mod = 1e9 + 7;
#define MAX 301
#define MAXP 3
#define MAXK 600
#define MAXPREV 4
int dp[MAX][MAXP + 1][MAXK][MAXPREV + 1];
// Visited array to keep track
// of which columns were painted
bool vis[MAX];
// Recursive Function to compute the
// number of ways to paint the K cells
// of the 3 x N grid
int helper(int col, int prevCol,
int painted, int prev,
int N, int P, int K)
{
// Condition to check if total
// cells painted are K
if (painted >= K) {
int continuousCol = 0;
int maxContinuousCol = 0;
// Check if any P continuous
// columns were left unpainted
for (int i = 0; i < N; i++) {
if (vis[i] == false)
continuousCol++;
else {
maxContinuousCol
= max(maxContinuousCol,
continuousCol);
continuousCol = 0;
}
}
maxContinuousCol = max(
maxContinuousCol,
continuousCol);
// Condition to check if no P
// continuous columns were
// left unpainted
if (maxContinuousCol < P)
return 1;
// return 0 if there are P
// continuous columns are
// left unpainted
return 0;
}
// Condition to check if No
// further cells can be
// painted, so return 0
if (col >= N)
return 0;
// if already calculated the value
// return the val instead
// of calculating again
if (dp[col][prevCol][painted][prev] != -1)
return dp[col][prevCol][painted][prev];
int res = 0;
// Previous column was not painted
if (prev == 0) {
// Column is painted so,
// make vis[col]=true
vis[col] = true;
res += (helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod;
res += (helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod;
res += (helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod;
// Condition to check if the number
// of cells to be painted is equal
// to or more than 2, then we can
// paint first and third row
if (painted + 2 <= K) {
res
+= (helper(
col + 1, 0, painted + 2,
4, N, P, K))
% mod;
}
vis[col] = false;
// Condition to check if number of
// previous continuous columns left
// unpainted is less than P
if (prevCol + 1 < P) {
res
+= (helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod;
}
}
// Condition to check if first row
// was painted in previous column
else if (prev == 1) {
vis[col] = true;
res += (helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod;
res += (helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod;
vis[col] = false;
if (prevCol + 1 < P) {
res += (helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod;
}
}
// Condition to check if second row
// was painted in previous column
else if (prev == 2) {
vis[col] = true;
res += (helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod;
res += (helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod;
// Condition to check if the number
// of cells to be painted is equal to
// or more than 2, then we can
// paint first and third row
if (painted + 2 <= K) {
res
+= (helper(
col + 1, 0, painted + 2,
4, N, P, K))
% mod;
}
vis[col] = false;
if (prevCol + 1 < P) {
res
+= (helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod;
}
}
// Condition to check if third row
// was painted in previous column
else if (prev == 3) {
vis[col] = true;
res += (helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod;
res += (helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod;
vis[col] = false;
if (prevCol + 1 < P) {
res += (helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod;
}
}
// Condition to check if first and
// third row were painted
// in previous column
else {
vis[col] = true;
res += (helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod;
vis[col] = false;
if (prevCol + 1 < P) {
res += (helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod;
}
}
// Memoize the data and return the
// Computed value
return dp[col][prevCol][painted][prev]
= res % mod;
}
// Function to find the number of
// ways to paint 3 x N grid
int solve(int n, int p, int k)
{
// Set all values
// of dp to -1;
memset(dp, -1, sizeof(dp));
// Set all values of Visited
// array to false
memset(vis, false, sizeof(vis));
return helper(0, 0, 0, 0, n, p, k);
}
// Driver Code
int main()
{
int N = 2, K = 2, P = 2;
cout << solve(N, P, K) << endl;
return 0;
}
Java
// Java implementation to find the
// number of ways to paint K cells of
// 3 x N grid such that No two adjacent
// cells are painted
import java.util.*;
class GFG{
static int mod = (int)(1e9 + 7);
static final int MAX = 301;
static final int MAXP = 3;
static final int MAXK = 600;
static final int MAXPREV = 4;
static int [][][][]dp = new int[MAX][MAXP + 1][MAXK][MAXPREV + 1];
// Visited array to keep track
// of which columns were painted
static boolean []vis = new boolean[MAX];
// Recursive Function to compute the
// number of ways to paint the K cells
// of the 3 x N grid
static int helper(int col, int prevCol,
int painted, int prev,
int N, int P, int K)
{
// Condition to check if total
// cells painted are K
if (painted >= K)
{
int continuousCol = 0;
int maxContinuousCol = 0;
// Check if any P continuous
// columns were left unpainted
for(int i = 0; i < N; i++)
{
if (vis[i] == false)
continuousCol++;
else
{
maxContinuousCol = Math.max(
maxContinuousCol,
continuousCol);
continuousCol = 0;
}
}
maxContinuousCol = Math.max(
maxContinuousCol,
continuousCol);
// Condition to check if no P
// continuous columns were
// left unpainted
if (maxContinuousCol < P)
return 1;
// return 0 if there are P
// continuous columns are
// left unpainted
return 0;
}
// Condition to check if No
// further cells can be
// painted, so return 0
if (col >= N)
return 0;
// If already calculated the value
// return the val instead
// of calculating again
if (dp[col][prevCol][painted][prev] != -1)
return dp[col][prevCol][painted][prev];
int res = 0;
// Previous column was not painted
if (prev == 0)
{
// Column is painted so,
// make vis[col]=true
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
// Condition to check if the number
// of cells to be painted is equal
// to or more than 2, then we can
// paint first and third row
if (painted + 2 <= K)
{
res += (helper(col + 1, 0,
painted + 2,
4, N, P, K)) % mod;
}
vis[col] = false;
// Condition to check if number of
// previous continuous columns left
// unpainted is less than P
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if first row
// was painted in previous column
else if (prev == 1)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if second row
// was painted in previous column
else if (prev == 2)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
// Condition to check if the number
// of cells to be painted is equal to
// or more than 2, then we can
// paint first and third row
if (painted + 2 <= K)
{
res += (helper(col + 1, 0,
painted + 2,
4, N, P, K)) % mod;
}
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if third row
// was painted in previous column
else if (prev == 3)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if first and
// third row were painted
// in previous column
else
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Memoize the data and return
// the computed value
return dp[col][prevCol][painted][prev] = res % mod;
}
// Function to find the number of
// ways to paint 3 x N grid
static int solve(int n, int p, int K)
{
// Set all values
// of dp to -1;
for(int i = 0; i < MAX; i++)
for(int j = 0; j < MAXP + 1; j++)
for(int k = 0; k < MAXK; k++)
for(int l = 0; l < MAXPREV + 1; l++)
dp[i][j][k][l] = -1;
// Set all values of Visited
// array to false
Arrays.fill(vis, false);
return helper(0, 0, 0, 0, n, p, K);
}
// Driver Code
public static void main(String[] args)
{
int N = 2, K = 2, P = 2;
System.out.print(solve(N, P, K) + "\n");
}
}
// This code is contributed by Amit Katiyar
Python3
# Python 3 implementation to find the
# number of ways to paint K cells of
# 3 x N grid such that No two adjacent
# cells are painted
mod = 1e9 + 7
MAX = 301
MAXP = 3
MAXK = 600
MAXPREV = 4
dp = [[[[-1 for x in range(MAXPREV + 1)]for y in range(MAXK)]
for z in range(MAXP + 1)]for k in range(MAX)]
# Visited array to keep track
# of which columns were painted
vis = [False] * MAX
# Recursive Function to compute the
# number of ways to paint the K cells
# of the 3 x N grid
def helper(col, prevCol,
painted, prev,
N, P, K):
# Condition to check if total
# cells painted are K
if (painted >= K):
continuousCol = 0
maxContinuousCol = 0
# Check if any P continuous
# columns were left unpainted
for i in range(N):
if (vis[i] == False):
continuousCol += 1
else:
maxContinuousCol = max(maxContinuousCol,
continuousCol)
continuousCol = 0
maxContinuousCol = max(
maxContinuousCol,
continuousCol)
# Condition to check if no P
# continuous columns were
# left unpainted
if (maxContinuousCol < P):
return 1
# return 0 if there are P
# continuous columns are
# left unpainted
return 0
# Condition to check if No
# further cells can be
# painted, so return 0
if (col >= N):
return 0
# if already calculated the value
# return the val instead
# of calculating again
if (dp[col][prevCol][painted][prev] != -1):
return dp[col][prevCol][painted][prev]
res = 0
# Previous column was not painted
if (prev == 0):
# Column is painted so,
# make vis[col]=true
vis[col] = True
res += ((helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod)
res += ((helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod)
res += ((helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod)
# Condition to check if the number
# of cells to be painted is equal
# to or more than 2, then we can
# paint first and third row
if (painted + 2 <= K):
res += ((helper(
col + 1, 0, painted + 2,
4, N, P, K))
% mod)
vis[col] = False
# Condition to check if number of
# previous continuous columns left
# unpainted is less than P
if (prevCol + 1 < P):
res += ((helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod)
# Condition to check if first row
# was painted in previous column
elif (prev == 1):
vis[col] = True
res += ((helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod)
res += ((helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod)
vis[col] = False
if (prevCol + 1 < P):
res += ((helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod)
# Condition to check if second row
# was painted in previous column
elif (prev == 2):
vis[col] = True
res += ((helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod)
res += ((helper(
col + 1, 0, painted + 1,
3, N, P, K))
% mod)
# Condition to check if the number
# of cells to be painted is equal to
# or more than 2, then we can
# paint first and third row
if (painted + 2 <= K):
res += ((helper(
col + 1, 0, painted + 2,
4, N, P, K))
% mod)
vis[col] = False
if (prevCol + 1 < P):
res += ((helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod)
# Condition to check if third row
# was painted in previous column
elif (prev == 3):
vis[col] = True
res += ((helper(
col + 1, 0, painted + 1,
1, N, P, K))
% mod)
res += ((helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod)
vis[col] = False
if (prevCol + 1 < P):
res += ((helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod)
# Condition to check if first and
# third row were painted
# in previous column
else:
vis[col] = True
res += ((helper(
col + 1, 0, painted + 1,
2, N, P, K))
% mod)
vis[col] = False
if (prevCol + 1 < P):
res += ((helper(
col + 1, prevCol + 1,
painted, 0, N, P, K))
% mod)
# Memoize the data and return the
# Computed value
dp[col][prevCol][painted][prev] = res % mod
return dp[col][prevCol][painted][prev]
# Function to find the number of
# ways to paint 3 x N grid
def solve(n, p, k):
# Set all values
# of dp to -1;
global dp
# Set all values of Visited
# array to false
global vis
return helper(0, 0, 0, 0, n, p, k)
# Driver Code
if __name__ == "__main__":
N = 2
K = 2
P = 2
print(int(solve(N, P, K)))
# This code is contributed by ukasp.
C#
// C# implementation to find the
// number of ways to paint K cells of
// 3 x N grid such that No two adjacent
// cells are painted
using System;
class GFG{
static int mod = (int)(1e9 + 7);
static readonly int MAX = 301;
static readonly int MAXP = 3;
static readonly int MAXK = 600;
static readonly int MAXPREV = 4;
static int [,,,]dp = new int[MAX, MAXP + 1,
MAXK, MAXPREV + 1];
// Visited array to keep track
// of which columns were painted
static bool []vis = new bool[MAX];
// Recursive Function to compute the
// number of ways to paint the K cells
// of the 3 x N grid
static int helper(int col, int prevCol,
int painted, int prev,
int N, int P, int K)
{
// Condition to check if total
// cells painted are K
if (painted >= K)
{
int continuousCol = 0;
int maxContinuousCol = 0;
// Check if any P continuous
// columns were left unpainted
for(int i = 0; i < N; i++)
{
if (vis[i] == false)
continuousCol++;
else
{
maxContinuousCol = Math.Max(
maxContinuousCol,
continuousCol);
continuousCol = 0;
}
}
maxContinuousCol = Math.Max(
maxContinuousCol,
continuousCol);
// Condition to check if no P
// continuous columns were
// left unpainted
if (maxContinuousCol < P)
return 1;
// return 0 if there are P
// continuous columns are
// left unpainted
return 0;
}
// Condition to check if No
// further cells can be
// painted, so return 0
if (col >= N)
return 0;
// If already calculated the value
// return the val instead
// of calculating again
if (dp[col, prevCol, painted, prev] != -1)
return dp[col, prevCol, painted, prev];
int res = 0;
// Previous column was not painted
if (prev == 0)
{
// Column is painted so,
// make vis[col]=true
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
// Condition to check if the number
// of cells to be painted is equal
// to or more than 2, then we can
// paint first and third row
if (painted + 2 <= K)
{
res += (helper(col + 1, 0,
painted + 2,
4, N, P, K)) % mod;
}
vis[col] = false;
// Condition to check if number of
// previous continuous columns left
// unpainted is less than P
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if first row
// was painted in previous column
else if (prev == 1)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if second row
// was painted in previous column
else if (prev == 2)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
3, N, P, K)) % mod;
// Condition to check if the number
// of cells to be painted is equal to
// or more than 2, then we can
// paint first and third row
if (painted + 2 <= K)
{
res += (helper(col + 1, 0,
painted + 2,
4, N, P, K)) % mod;
}
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if third row
// was painted in previous column
else if (prev == 3)
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
1, N, P, K)) % mod;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Condition to check if first and
// third row were painted
// in previous column
else
{
vis[col] = true;
res += (helper(col + 1, 0,
painted + 1,
2, N, P, K)) % mod;
vis[col] = false;
if (prevCol + 1 < P)
{
res += (helper(col + 1,
prevCol + 1,
painted, 0,
N, P, K)) % mod;
}
}
// Memoize the data and return
// the computed value
return dp[col, prevCol, painted, prev] = res % mod;
}
// Function to find the number of
// ways to paint 3 x N grid
static int solve(int n, int p, int K)
{
// Set all values
// of dp to -1;
for(int i = 0; i < MAX; i++)
for(int j = 0; j < MAXP + 1; j++)
for(int k = 0; k < MAXK; k++)
for(int l = 0; l < MAXPREV + 1; l++)
dp[i, j, k, l] = -1;
// Set all values of Visited
// array to false
for(int i = 0; i < vis.Length; i++)
vis[i] = false;
return helper(0, 0, 0, 0, n, p, K);
}
// Driver Code
public static void Main(String[] args)
{
int N = 2, K = 2, P = 2;
Console.Write(solve(N, P, K) + "\n");
}
}
// This code is contributed by Rohit_ranjan
Javascript
8
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