📜  计算给定边范围内可能的三角形数

📅  最后修改于: 2021-10-26 06:41:27             🧑  作者: Mango

给定四个整数ABCD ,任务是找到不同集合(X、Y 和 Z)的数量,其中 X、Y 和 Z 表示形成有效三角形的边长。 A ≤ X ≤ B,B ≤ Y ≤ C,并且 C ≤ Z ≤ D。
例子:

朴素方法:问题中的关键观察是,如果 X、Y 和 Z 是三角形的有效边且 X ≤ Y ≤ Z,那么这些边形成有效三角形的充分条件是X+Y > Z .
最后,给定 X 和 Y 的可能 Z 值的计数可以计算为:

  1. 如果 X+Y 大于 D,对于这种情况,Z 可以从 [C, D] 中选择,Z 的总可能值将为 (D-C+1)。
  2. 如果 X+Y 小于 D 且大于 C,则可以从 [C, X+Y-1] 中选择 Z。
  3. 如果 X+Y 小于或等于 C,那么我们不能选择 Z,因为这些边不会形成有效的三角形。

时间复杂度: O(B * C)

高效方法:想法是迭代 A 的所有可能值,然后使用数学计算计算给定 X 可能的 Y 和 Z 值的数量。
对于给定的 X,X+Y 的值将在[X+B, X+C]   .如果我们计算大于 D 的可能值的数量,那么 Y 和 Z 的可能值的总数将是 –

// Y 和 Z 的可能值数 // 如果 num_greater 是可能的数 // Y 值大于 D Possible values = num greater * (D - C + 1)

类似地,设 R 和 L 是 C 和 D 范围内 X+Y 值的上限和下限。那么,Y 和 Z 的总组合将为 –

Possible Values = \frac{R*(R+1)}{2} - \frac{L*(L+1)}{2}

下面是上述方法的实现:

C++
// C++ implementation to count the
// number of possible triangles
// for the given sides ranges
 
#include 
using namespace std;
 
// Function to count the number of
// possible triangles for the given
// sides ranges
int count_triangles(int a, int b,
                    int c, int d)
{
 
    int ans = 0;
 
    // Iterate for every possible of x
    for (int x = a; x <= b; ++x) {
 
        // Range of y is [b, c]
        // From this range First
        // we will find the number
        // of x + y greater than d
        int num_greater_than_d = max(d, c + x) - max(d, b + x - 1);
 
        // For x+y greater than d
        // we can choose all z from [c, d]
        // Total permutation will be
        ans += num_greater_than_d * (d - c + 1);
 
        // Now we will find the number
        // of x+y in between the [c, d]
        int r = min(max(c, c + x), d) - c;
        int l = min(max(c, b + x - 1), d) - c;
 
        // [l, r] will be the range
        // from total [c, d] x+y belongs
        // For any r such that r = x+y
        // We can choose z, in the range
        // [c, d] only less than r,
        // Thus total permutation be
        int x1 = (r * (r + 1)) / 2;
        int x2 = (l * (l + 1)) / 2;
 
        ans += x1 - x2;
    }
 
    return ans;
}
 
// Driver Code
int main()
{
    int a = 2, b = 3, c = 4, d = 5;
 
    cout << count_triangles(a, b, c, d)
         << endl;
 
    return 0;
}


Java
// Java implementation to count the
// number of possible triangles
// for the given sides ranges
import java.util.Scanner;
import java.util.Arrays;
 
class GFG{
 
// Function to count the number of
// possible triangles for the given
// sides ranges
public static int count_triangles(int a, int b,
                                  int c, int d)
{
    int ans = 0;
 
    // Iterate for every possible of x
    for(int x = a; x <= b; ++x)
    {
 
        // Range of y is [b, c]
        // From this range First
        // we will find the number
        // of x + y greater than d
        int num_greater_than_d = Math.max(d, c + x) -
                                 Math.max(d, b + x - 1);
 
        // For x+y greater than d
        // we can choose all z from [c, d]
        // Total permutation will be
        ans += num_greater_than_d * (d - c + 1);
 
        // Now we will find the number
        // of x+y in between the [c, d]
        int r = Math.min(Math.max(c, c + x), d) - c;
        int l = Math.min(Math.max(c, b + x - 1), d) - c;
 
        // [l, r] will be the range
        // from total [c, d] x+y belongs
        // For any r such that r = x+y
        // We can choose z, in the range
        // [c, d] only less than r,
        // Thus total permutation be
        int x1 = (r * (r + 1)) / 2;
        int x2 = (l * (l + 1)) / 2;
 
        ans += x1 - x2;
    }
    return ans;
}
 
// Driver Code
public static void main(String args[])
{
    int a = 2, b = 3, c = 4, d = 5;
 
    System.out.println(count_triangles(a, b, c, d));
}
}
 
// This code is contributed by SoumikMondal


Python3
# Python3 implementation to count 
# the number of possible triangles
# for the given sides ranges
 
# Function to count the number of
# possible triangles for the given
# sides ranges
def count_triangles(a, b, c, d):
 
    ans = 0
 
    # Iterate for every possible of x
    for x in range(a, b + 1):
 
        # Range of y is [b, c]
        # From this range First
        # we will find the number
        # of x + y greater than d
        num_greater_than_d = (max(d, c + x) -
                              max(d, b + x - 1))
 
        # For x+y greater than d we
        # can choose all z from [c, d]
        # Total permutation will be
        ans = (ans + num_greater_than_d *
                             (d - c + 1))
 
        # Now we will find the number
        # of x+y in between the [c, d]
        r = min(max(c, c + x), d) - c;
        l = min(max(c, b + x - 1), d) - c;
 
        # [l, r] will be the range
        # from total [c, d] x+y belongs
        # For any r such that r = x+y
        # We can choose z, in the range
        # [c, d] only less than r,
        # Thus total permutation be
        x1 = int((r * (r + 1)) / 2)
        x2 = int((l * (l + 1)) / 2)
 
        ans = ans + (x1 - x2)
 
    return ans
 
# Driver Code
a = 2
b = 3
c = 4
d = 5
 
print (count_triangles(a, b, c, d), end = '\n')
 
# This code is contributed by PratikBasu


C#
// C# implementation to count the
// number of possible triangles
// for the given sides ranges
using System;
 
class GFG{
 
// Function to count the number of
// possible triangles for the given
// sides ranges
public static int count_triangles(int a, int b,
                                  int c, int d)
{
    int ans = 0;
 
    // Iterate for every possible of x
    for(int x = a; x <= b; ++x)
    {
 
        // Range of y is [b, c]
        // From this range First
        // we will find the number
        // of x + y greater than d
        int num_greater_than_d = Math.Max(d, c + x) -
                                 Math.Max(d, b + x - 1);
 
        // For x+y greater than d
        // we can choose all z from [c, d]
        // Total permutation will be
        ans += num_greater_than_d * (d - c + 1);
 
        // Now we will find the number
        // of x+y in between the [c, d]
        int r = Math.Min(Math.Max(c, c + x), d) - c;
        int l = Math.Min(Math.Max(c, b + x - 1), d) - c;
 
        // [l, r] will be the range
        // from total [c, d] x+y belongs
        // For any r such that r = x+y
        // We can choose z, in the range
        // [c, d] only less than r,
        // Thus total permutation be
        int x1 = (r * (r + 1)) / 2;
        int x2 = (l * (l + 1)) / 2;
 
        ans += x1 - x2;
    }
    return ans;
}
 
// Driver Code
public static void Main(String []args)
{
    int a = 2, b = 3, c = 4, d = 5;
 
    Console.WriteLine(count_triangles(a, b, c, d));
}
}
 
// This code is contributed by gauravrajput1


Javascript


输出:
7