为以下操作设计数据结构。数据结构应该足够高效,以适应根据操作频率进行的操作。
1) findMin() : Returns the minimum item.
Frequency: Most frequent
2) findMax() : Returns the maximum item.
Frequency: Most frequent
3) deleteMin() : Delete the minimum item.
Frequency: Moderate frequent
4) deleteMax() : Delete the maximum item.
Frequency: Moderate frequent
5) Insert() : Inserts an item.
Frequency: Least frequent
6) Delete() : Deletes an item.
Frequency: Least frequent.
一个简单的解决方案是维护一个排序数组,其中最小元素在第一个位置,最大元素在最后。 findMin()、findMAx() 和 deleteMax() 的时间复杂度为 O(1)。但是 deleteMin()、insert() 和 delete() 的时间复杂度将是 O(n)。
我们可以在 O(1) 中进行最频繁的两个操作,在 O(Logn) 时间内进行其他操作吗? .
这个想法是使用两个二进制堆(一个最大堆和一个最小堆)。主要的挑战是,在删除项目时,我们需要从最小堆和最大堆中删除。所以,我们需要某种相互的数据结构。在下面的设计中,我们使用了双向链表作为相互的数据结构。双向链表包含相应的最小和最大堆节点的所有输入项和索引。 min 和 max 堆的节点存储双向链表的节点地址。最小堆的根节点存储双向链表中最小项的地址。类似地,最大堆的根存储双向链表中最大项的地址。以下是操作的详细信息。
1) findMax():我们从Max Heap的根获取最大值节点的地址。所以这是一个 O(1) 操作。
1) findMin():我们从Min Heap的根获取最小值节点的地址。所以这是一个 O(1) 操作。
3) deleteMin() :我们从最小堆的根获取最小值节点的地址。我们使用这个地址来查找双向链表中的节点。从双向链表中,我们得到最大堆的节点。我们从所有三个中删除节点。我们可以在 O(1) 时间内从双向链表中删除一个节点。最大和最小堆的 delete() 操作需要 O(Logn) 时间。
4) deleteMax() : 类似于 deleteMin()
5) Insert()我们总是在 O(1) 时间内插入链表的开头。在最大和最小堆中插入地址需要 O(Logn) 时间。所以整体复杂度是 O(Logn)
6) Delete()我们首先搜索链表中的项目。一旦在 O(n) 时间内找到该项目,我们就将其从链表中删除。然后使用存储在链表中的索引,我们在 O(Logn) 时间内将其从 Min Heap 和 Max Heaps 中删除。所以这个操作的整体复杂度是 O(n)。通过使用平衡二叉搜索树而不是双向链表作为相互数据结构,可以将删除操作优化为 O(Logn)。平衡二分查找的使用不会影响其他操作的时间复杂度,因为它会像双向链表一样充当双向数据结构。
以下是上述数据结构的 C 实现。
// C program for efficient data structure
#include
#include
#include
// A node of doubly linked list
struct LNode
{
int data;
int minHeapIndex;
int maxHeapIndex;
struct LNode *next, *prev;
};
// Structure for a doubly linked list
struct List
{
struct LNode *head;
};
// Structure for min heap
struct MinHeap
{
int size;
int capacity;
struct LNode* *array;
};
// Structure for max heap
struct MaxHeap
{
int size;
int capacity;
struct LNode* *array;
};
// The required data structure
struct MyDS
{
struct MinHeap* minHeap;
struct MaxHeap* maxHeap;
struct List* list;
};
// Function to swap two integers
void swapData(int* a, int* b)
{ int t = *a; *a = *b; *b = t; }
// Function to swap two List nodes
void swapLNode(struct LNode** a, struct LNode** b)
{ struct LNode* t = *a; *a = *b; *b = t; }
// A utility function to create a new List node
struct LNode* newLNode(int data)
{
struct LNode* node =
(struct LNode*) malloc(sizeof(struct LNode));
node->minHeapIndex = node->maxHeapIndex = -1;
node->data = data;
node->prev = node->next = NULL;
return node;
}
// Utility function to create a max heap of given capacity
struct MaxHeap* createMaxHeap(int capacity)
{
struct MaxHeap* maxHeap =
(struct MaxHeap*) malloc(sizeof(struct MaxHeap));
maxHeap->size = 0;
maxHeap->capacity = capacity;
maxHeap->array =
(struct LNode**) malloc(maxHeap->capacity * sizeof(struct LNode*));
return maxHeap;
}
// Utility function to create a min heap of given capacity
struct MinHeap* createMinHeap(int capacity)
{
struct MinHeap* minHeap =
(struct MinHeap*) malloc(sizeof(struct MinHeap));
minHeap->size = 0;
minHeap->capacity = capacity;
minHeap->array =
(struct LNode**) malloc(minHeap->capacity * sizeof(struct LNode*));
return minHeap;
}
// Utility function to create a List
struct List* createList()
{
struct List* list =
(struct List*) malloc(sizeof(struct List));
list->head = NULL;
return list;
}
// Utility function to create the main data structure
// with given capacity
struct MyDS* createMyDS(int capacity)
{
struct MyDS* myDS =
(struct MyDS*) malloc(sizeof(struct MyDS));
myDS->minHeap = createMinHeap(capacity);
myDS->maxHeap = createMaxHeap(capacity);
myDS->list = createList();
return myDS;
}
// Some basic operations for heaps and List
int isMaxHeapEmpty(struct MaxHeap* heap)
{ return (heap->size == 0); }
int isMinHeapEmpty(struct MinHeap* heap)
{ return heap->size == 0; }
int isMaxHeapFull(struct MaxHeap* heap)
{ return heap->size == heap->capacity; }
int isMinHeapFull(struct MinHeap* heap)
{ return heap->size == heap->capacity; }
int isListEmpty(struct List* list)
{ return !list->head; }
int hasOnlyOneLNode(struct List* list)
{ return !list->head->next && !list->head->prev; }
// The standard minheapify function. The only thing it does extra
// is swapping indexes of heaps inside the List
void minHeapify(struct MinHeap* minHeap, int index)
{
int smallest, left, right;
smallest = index;
left = 2 * index + 1;
right = 2 * index + 2;
if ( minHeap->array[left] &&
left < minHeap->size &&
minHeap->array[left]->data < minHeap->array[smallest]->data
)
smallest = left;
if ( minHeap->array[right] &&
right < minHeap->size &&
minHeap->array[right]->data < minHeap->array[smallest]->data
)
smallest = right;
if (smallest != index)
{
// First swap indexes inside the List using address
// of List nodes
swapData(&(minHeap->array[smallest]->minHeapIndex),
&(minHeap->array[index]->minHeapIndex));
// Now swap pointers to List nodes
swapLNode(&minHeap->array[smallest],
&minHeap->array[index]);
// Fix the heap downward
minHeapify(minHeap, smallest);
}
}
// The standard maxHeapify function. The only thing it does extra
// is swapping indexes of heaps inside the List
void maxHeapify(struct MaxHeap* maxHeap, int index)
{
int largest, left, right;
largest = index;
left = 2 * index + 1;
right = 2 * index + 2;
if ( maxHeap->array[left] &&
left < maxHeap->size &&
maxHeap->array[left]->data > maxHeap->array[largest]->data
)
largest = left;
if ( maxHeap->array[right] &&
right < maxHeap->size &&
maxHeap->array[right]->data > maxHeap->array[largest]->data
)
largest = right;
if (largest != index)
{
// First swap indexes inside the List using address
// of List nodes
swapData(&maxHeap->array[largest]->maxHeapIndex,
&maxHeap->array[index]->maxHeapIndex);
// Now swap pointers to List nodes
swapLNode(&maxHeap->array[largest],
&maxHeap->array[index]);
// Fix the heap downward
maxHeapify(maxHeap, largest);
}
}
// Standard function to insert an item in Min Heap
void insertMinHeap(struct MinHeap* minHeap, struct LNode* temp)
{
if (isMinHeapFull(minHeap))
return;
++minHeap->size;
int i = minHeap->size - 1;
while (i && temp->data < minHeap->array[(i - 1) / 2]->data )
{
minHeap->array[i] = minHeap->array[(i - 1) / 2];
minHeap->array[i]->minHeapIndex = i;
i = (i - 1) / 2;
}
minHeap->array[i] = temp;
minHeap->array[i]->minHeapIndex = i;
}
// Standard function to insert an item in Max Heap
void insertMaxHeap(struct MaxHeap* maxHeap, struct LNode* temp)
{
if (isMaxHeapFull(maxHeap))
return;
++maxHeap->size;
int i = maxHeap->size - 1;
while (i && temp->data > maxHeap->array[(i - 1) / 2]->data )
{
maxHeap->array[i] = maxHeap->array[(i - 1) / 2];
maxHeap->array[i]->maxHeapIndex = i;
i = (i - 1) / 2;
}
maxHeap->array[i] = temp;
maxHeap->array[i]->maxHeapIndex = i;
}
// Function to find minimum value stored in the main data structure
int findMin(struct MyDS* myDS)
{
if (isMinHeapEmpty(myDS->minHeap))
return INT_MAX;
return myDS->minHeap->array[0]->data;
}
// Function to find maximum value stored in the main data structure
int findMax(struct MyDS* myDS)
{
if (isMaxHeapEmpty(myDS->maxHeap))
return INT_MIN;
return myDS->maxHeap->array[0]->data;
}
// A utility function to remove an item from linked list
void removeLNode(struct List* list, struct LNode** temp)
{
if (hasOnlyOneLNode(list))
list->head = NULL;
else if (!(*temp)->prev) // first node
{
list->head = (*temp)->next;
(*temp)->next->prev = NULL;
}
// any other node including last
else
{
(*temp)->prev->next = (*temp)->next;
// last node
if ((*temp)->next)
(*temp)->next->prev = (*temp)->prev;
}
free(*temp);
*temp = NULL;
}
// Function to delete maximum value stored in the main data structure
void deleteMax(struct MyDS* myDS)
{
MinHeap *minHeap = myDS->minHeap;
MaxHeap *maxHeap = myDS->maxHeap;
if (isMaxHeapEmpty(maxHeap))
return;
struct LNode* temp = maxHeap->array[0];
// delete the maximum item from maxHeap
maxHeap->array[0] =
maxHeap->array[maxHeap->size - 1];
--maxHeap->size;
maxHeap->array[0]->maxHeapIndex = 0;
maxHeapify(maxHeap, 0);
// remove the item from minHeap
minHeap->array[temp->minHeapIndex] = minHeap->array[minHeap->size - 1];
--minHeap->size;
minHeap->array[temp->minHeapIndex]->minHeapIndex = temp->minHeapIndex;
minHeapify(minHeap, temp->minHeapIndex);
// remove the node from List
removeLNode(myDS->list, &temp);
}
// Function to delete minimum value stored in the main data structure
void deleteMin(struct MyDS* myDS)
{
MinHeap *minHeap = myDS->minHeap;
MaxHeap *maxHeap = myDS->maxHeap;
if (isMinHeapEmpty(minHeap))
return;
struct LNode* temp = minHeap->array[0];
// delete the minimum item from minHeap
minHeap->array[0] = minHeap->array[minHeap->size - 1];
--minHeap->size;
minHeap->array[0]->minHeapIndex = 0;
minHeapify(minHeap, 0);
// remove the item from maxHeap
maxHeap->array[temp->maxHeapIndex] = maxHeap->array[maxHeap->size - 1];
--maxHeap->size;
maxHeap->array[temp->maxHeapIndex]->maxHeapIndex = temp->maxHeapIndex;
maxHeapify(maxHeap, temp->maxHeapIndex);
// remove the node from List
removeLNode(myDS->list, &temp);
}
// Function to enList an item to List
void insertAtHead(struct List* list, struct LNode* temp)
{
if (isListEmpty(list))
list->head = temp;
else
{
temp->next = list->head;
list->head->prev = temp;
list->head = temp;
}
}
// Function to delete an item from List. The function also
// removes item from min and max heaps
void Delete(struct MyDS* myDS, int item)
{
MinHeap *minHeap = myDS->minHeap;
MaxHeap *maxHeap = myDS->maxHeap;
if (isListEmpty(myDS->list))
return;
// search the node in List
struct LNode* temp = myDS->list->head;
while (temp && temp->data != item)
temp = temp->next;
// if item not found
if (!temp || temp && temp->data != item)
return;
// remove item from min heap
minHeap->array[temp->minHeapIndex] = minHeap->array[minHeap->size - 1];
--minHeap->size;
minHeap->array[temp->minHeapIndex]->minHeapIndex = temp->minHeapIndex;
minHeapify(minHeap, temp->minHeapIndex);
// remove item from max heap
maxHeap->array[temp->maxHeapIndex] = maxHeap->array[maxHeap->size - 1];
--maxHeap->size;
maxHeap->array[temp->maxHeapIndex]->maxHeapIndex = temp->maxHeapIndex;
maxHeapify(maxHeap, temp->maxHeapIndex);
// remove node from List
removeLNode(myDS->list, &temp);
}
// insert operation for main data structure
void Insert(struct MyDS* myDS, int data)
{
struct LNode* temp = newLNode(data);
// insert the item in List
insertAtHead(myDS->list, temp);
// insert the item in min heap
insertMinHeap(myDS->minHeap, temp);
// insert the item in max heap
insertMaxHeap(myDS->maxHeap, temp);
}
// Driver program to test above functions
int main()
{
struct MyDS *myDS = createMyDS(10);
// Test Case #1
/*Insert(myDS, 10);
Insert(myDS, 2);
Insert(myDS, 32);
Insert(myDS, 40);
Insert(myDS, 5);*/
// Test Case #2
Insert(myDS, 10);
Insert(myDS, 20);
Insert(myDS, 30);
Insert(myDS, 40);
Insert(myDS, 50);
printf("Maximum = %d \n", findMax(myDS));
printf("Minimum = %d \n\n", findMin(myDS));
deleteMax(myDS); // 50 is deleted
printf("After deleteMax()\n");
printf("Maximum = %d \n", findMax(myDS));
printf("Minimum = %d \n\n", findMin(myDS));
deleteMin(myDS); // 10 is deleted
printf("After deleteMin()\n");
printf("Maximum = %d \n", findMax(myDS));
printf("Minimum = %d \n\n", findMin(myDS));
Delete(myDS, 40); // 40 is deleted
printf("After Delete()\n");
printf("Maximum = %d \n", findMax(myDS));
printf("Minimum = %d \n", findMin(myDS));
return 0;
}
输出:
Maximum = 50
Minimum = 10
After deleteMax()
Maximum = 40
Minimum = 10
After deleteMin()
Maximum = 40
Minimum = 20
After Delete()
Maximum = 30
Minimum = 20
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