📅  最后修改于: 2022-03-11 14:54:55.583000             🧑  作者: Mango
For example, you could use GET_CLOSEST_PLAYER_TO_ENITY then, check to make sure that the player is within a certain distance. There, you’ve just reduced the search from 32 players to one.
If you want to be able to cuff any ped then you could use GET_CLOSEST_PED