📜  Unity Photon 无法与自定义房间连接 - 无论代码示例

📅  最后修改于: 2022-03-11 14:55:16.840000             🧑  作者: Mango

代码示例1
RoomOptions roomOps = new RoomOptions()
        {
            IsVisible = true,
            IsOpen = true,
            MaxPlayers = (byte)roomSize,
            CustomRoomProperties = new ExitGames.Client.Photon.Hashtable()
            {
                { "Bet", bet }
            },
            CustomRoomPropertiesForLobby = new[] {"Bet"}
        };