📅  最后修改于: 2022-03-11 15:00:23.331000             🧑  作者: Mango
代码示例1
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Advertisements;
[RequireComponent (typeof (Button))]
public class RewardedAdsButton : MonoBehaviour, IUnityAdsListener {
#if UNITY_IOS
private string gameId = "1486551";
#elif UNITY_ANDROID
private string gameId = "1486550";
#endif
Button myButton;
public string mySurfacingId = "rewardedVideo";
void Start () {
myButton = GetComponent